Here is a great idea, and a really good concept, I think we should take this idea and make it happen for ourselves.
Original article at Survival Blog
Building a Redoubt Kit, by M.C.
Anyone who has seriously considered preparation for TEOTWAWKI knows that the ultimate preparation is to have a well-outfitted redoubt, located in a remote location. Unless you’re rich and you can purchase one with all the trimmings or you’ve been working on it for several years already, you’re feeling significant apprehension as current events imply time is short and you are unprepared.
Why Have a Redoubt Kit?
Now, if you are the diligent one that built a well-stocked redoubt but find that over time civilization has overtaken the area, this is for you also. Finally, if you have your redoubt, it has not been encroached on by civilization, and you think you’re fat, dumb, and happy, you still may want to consider a redoubt kit. Why? Things change, stuff happens, and if you ever have to abandon your redoubt, you’re going to want to do it with a lot more than a bug out bag. An example of this is in Rawles’ book Patriots, where the group had to flee the redoubt because of impending forces. If that happens to you in a typical Montana winter your chances of survival are very slim, unless you have a redoubt kit.
Most of us have carefully assembled our bug-out bags, spent time educating ourselves on how to survive, and acquired new skills—all of which make us feel better. However, the more educated we become, the more we are confronted with the reality that true survivability is attained by reaching a state of “sustainment”. Unlike having a year’s worth of supplies stored, sustainment serves to provide an endless or perpetual supply. Growing and preserving food while harvesting the seeds for the next season is an example of a sustainable supply. Having a solar electrical system to provide power for lights and other amenities is another. A redoubt contains these and many more products and processes, that when put together provide a relatively comfortable and sustainable living. This is not to say that bartering with others for expendables or skills you don’t have is a failure to reach sustainment. On the contrary; this factors in the larger concept of a redoubt community.
I believe the redoubt to be essential to sustainable survival, though it can take different forms. Native American tribes demonstrated this before the explorers disrupted their way of life. Everything they needed came from the environment where they lived. Some were nomadic hunters, and some were farmers of the land. There were those, like the Apache, who lived in high mountain deserts of the southwest, and by contrast there were the Inuit, who traveled the icy sub-zero temperatures of the arctic. Survival sustainment can be achieved just about anywhere, but you must have the skills and knowledge of the environment you’re in to be able to be successful. It’s a lot of work, and it’s a full time job, make no mistake.
The natives made their own tools out of what was available, and these served them well until the invaders came with firearms and cannon, which were a definite game changer. I bring this up because acquiring the skills of the Native American in an environment of your choosing would not be enough today. The population expansion in the United States alone is a game changer in that it leaves fewer places for a redoubt to exist and in harsher environments. So, there’s no doubt you need a redoubt (pun intended). I believe time is short and if you don’t have a lot of money or you haven’t been working your redoubt and are nearly complete, there is an alternative for you to consider– a redoubt kit.
What’s a Redoubt Kit?
The redoubt kit is like a big bug-out bag, except that instead of being designed to keep you alive for a short term, it’s designed to get you into a state of long-term sustainment. The kit can be a small-to-medium sized trailer, depending on what items you need to support yourself in the environment you choose. It could also be buried in or near your location or some combination of buried and trailered. Maybe instead of a trailer, you need a boat. There are too many variables to cover here. Folks want to be in an environment they are comfortable with, because that’s what they know. From a Louisiana swamp to the mountains of Montana, it’s really about where you choose to find your redoubt and for that reason the first step is to identify the location. You really can’t plan or build your kit unless you know where you’re going.
Selecting a site for your redoubt kit is very similar to buying one except you won’t own the land. You’re not even going to rent it. For this reason, your target areas should be places like national forests, BLM, state preserves or reserves, and other governmental lands. Why? Because unlike private properties that will likely be protected by hostile owners, the government employees entrusted with managing these lands are not going to be working after TEOTWAWKI debuts. Their posts will very likely be abandoned.
Am I advocating that you be a “squatter”? I have no right to give you permission to do so. It is not the ideal solution and carries potential legal ramifications, depending on where you go; you should know that. If you have financial means to purchase a property, then do it. If not, you have to consider less than ideal options and your alternative is staying in a city under siege where your family will eventually succumb to looters or worse. I’d rather be judged by 12 than carried by six.
Where?
The same rules that apply for a conventional redoubt, also apply here. Start looking in locations or areas that are just over the distance that a tank of gas would get you from a large-to-medium sized city– about 350 to 400 miles. This a bit different for those using a boat, but the idea of separation is the same. Those who would come to steal the provisions of others will think twice if their chances of success are slim. Imagine you are a pillaging thug and you have a vehicle with a full tank. Would you risk extending yourself to a one-way trip, if you didn’t have a reasonable assertion of finding fuel and provisions when you arrived?
Thugs aren’t the only ones who will trouble you either. Imagine a reasonable upstanding citizen who flees the city to get away from the thugs, but he carries only what he can get in the vehicle, which is probably food, water, some camping equipment, and maybe a gun or two. It’s all good, until he runs out of provisions and becomes desperate. He will impose on those who have achieved sustainment, and he won’t come alone. You may not have to go so far away, but you will have a better chance of avoiding conflict if you do.
What?
What goes in a redoubt kit? That will depend on where you’re going. Mountains will require different items than the prairie, and a swamp is different than a desert. Your personal needs also factor in. Do you have medical issues, physical restrictions, or special care needs? Those have to be considered as well. The best place to start is with the “List of Lists” offered for free on the survivalblog.com website. It’s very comprehensive and covers most all the bases. I know it’s overkill for a redoubt kit, but you can use it as a prompt to identify items you may not have thought of or included in your kit. Unless your bug out vehicle is a semi-truck, you couldn’t carry everything on the list anyway. Imagine yourself at the redoubt and consider the activities you would need to accomplish in order to sustain yourself. Also, consider your arrival at the worst time of the year—what would you need? Let me use my own circumstance as an example.
I live near the Rocky Mountains so the worst time of year to bug out is winter. I’ve already chosen a place that has water nearby and good hunting. I also considered a low enough altitude to have a growing season for a garden. It’s the onset of winter, and the snow is already a foot deep. First, I need to get there safely. I have a four-wheel drive vehicle, not a sports car. Next, I’m going to need shelter for the entire winter. My choice is a canvas lodge tent with a wood-burning stove. Do not consider a stove requiring fossil fuels, as you would eventually run out. (Remember, think long-term sustainment.)
I’m already near water and I can hunt, but I need food to sustain me until I can bag some meat. Also, I can’t live on meat alone, I need other nutrients and vitamins—so, I need to bring enough food to get me through a growing season. After that I can sustain myself with vegetables from my garden. Of course, after I harvest my garden, I’ll need to preserve my harvest in order to sustain myself until the next growing season. This little exercise just prompted additions to my list– tent, stove, food, vitamins, cooking items and utensils, gun, bullets, knives to skin and butcher, axe for wood, garden tools, seed for crops, roll of chicken wire to protect crops, way to irrigate crops, canning jars to preserve crops, canning equipment, and the list goes on. The more you think about it, the more you’ll add to the list. Don’t worry about organizing the list just yet. The important thing is to get it on paper.
Now, you need to consider how you’ll accomplish sustainment. You need to accumulate knowledge. Going back to our little exercise, do you know how to hunt, maintain guns, butcher, garden, process seeds for the next season, or can food? Did you get heirloom seeds? Missing that little item could cost you and your family their lives. If you don’t know what they are, you need to do more research. What if you have an accident with the axe or knife? Do you have medical training? If you don’t have these skills or knowledge, then you must acquire them. Add that to your list and insure you get paper books, as the Internet isn’t going to be available. In short, increasing knowledge is likely the most important thing you can do, and it’s the most neglected.
The canvas tent was good for a temporary home, but now you need to consider building a more permanent one. For me, it’s a log cabin. I had to educate myself on how to build one and discovered I needed log togs, chisels, hammers, and a few other things as well as a blueprint. Maybe you’re planning to be on the prairie, and you need sod house tools and plans. Your tool set will be different from the guy who lives in the swamp. Adjust accordingly to your redoubt circumstance.
Prioritize
After you’ve compiled your list, you’re going to have to prioritize. If you’re like me, you have about a half of semi-truck worth of materials. It’s time to cut down. Start with identifying items that are essential for establishing long-term sustainment, followed by “nice to haves”, and finally (if you have room) comfort items. Some of your essential items do not qualify for sustainment, like the tent, but are required until you can sustain with a permanent structure.
Do the same with acquisition of knowledge and skills. Home-building, canning, and medical training rank higher than basket weaving and stitchery, though those things are very desirable. Start learning now!
Test
This is a very important step and can be challenging depending on your circumstances. If you own a property, that’s ideal. Use the kit to establish the redoubt. Make alterations or changes as you go. If TEOTWAWKI doesn’t happen before you finish your redoubt, good for you. Your kit is perfect, because it was responsible for actually building it. Now, reassemble it, and prepare for a potential bugout. Locate a future location in case you are forced to leave your redoubt, and keep it updated. Your kit is ready.
If you can’t afford a property, as described in the beginning of this article, take your kit to an area where you can practice and maybe camp for a few days without drawing undue attention. Getting a wood-cutting permit for public lands is a good choice here. This is where I was reminded of an item I didn’t have on my list by the blisters on my hands—a good pair of leather gloves. I also added a chainsaw and container of stabilized fuel. I know it’s not a long-term device, as it has a limited supply of fuel, but it sure kick-started the effort. I could have done it with hand tools, but it fell in the category of “nice to haves” and I had room for it.
Start Today
There’s no time like the present. Do not procrastinate! Whether you already have a complete redoubt or you’re just starting out, you need a redoubt kit, no doubt. Everyone is vulnerable.
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Click here for all your prepping/tactical needs: The Tactical Patriot Store
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Tactical information, training, and gear recommendations to prepare individuals, families, groups, and militias to be ready for the coming collapse. We need to be prepared, be trained, and be willing to fight for our once great nation when needed. Prepare now fellow patriots for some day soon we will be called to stand up to tyranny!
Showing posts with label E and E. Show all posts
Showing posts with label E and E. Show all posts
Monday, January 4, 2016
Redoubt Kit Concept
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Friday, September 27, 2013
A couple of good reads from Max Velocity
Here are some articles from one of my favorite blogs, by Max Velocity. I am currently reading and almost done with Patriot Dawn, and have Contact and Rapid Fire to read next. So far I am impressed with the book, it is a good read, with tons of great info in it. From reading his stuff so far, I can say that there is not an article he has written that I did not agree with at least 95% of the time. So with that said, check out these articles.
There will be no theme music
Countering aerial thermal surveillance
Thermal Poncho
The concept of the thermal poncho, or blanket is of vital importance to us, and should be a part of each of our kits. We will not have any success in our fight if we are suseptable to thermal surveillance. We have to ensure every means of increasing our survivability. Without items like this in our loadout, we will not be of much use to our nation in it's time of need.
There will be no theme music
Countering aerial thermal surveillance
Thermal Poncho
The concept of the thermal poncho, or blanket is of vital importance to us, and should be a part of each of our kits. We will not have any success in our fight if we are suseptable to thermal surveillance. We have to ensure every means of increasing our survivability. Without items like this in our loadout, we will not be of much use to our nation in it's time of need.
Sunday, September 30, 2012
Backpack Survival
There's a lot of confusion about what survival means.
To some, it's getting through the aftermath of an airplane wreck in a desolate area. It can mean knowing when to avoid walking in radioactive wastes. Or, it can mean knowing how to barter with troops in the aftermath of riots, war, and looting.
To others, survival has to do with avoiding danger and knowing how to deal with it when it breaks into your home in the dead of night.
Survival ideas abound and there are as many definitions and strategies as there are survivalists. Some have good ideas for survival and some have unsound tactics. Bad ideas can mean extra work or trouble in everyday life; bad ideas during a survival situation get you killed. On-the-job training doesn't work when you're dealing with poison and gunfights.
Or survival.
One of the most dangerous ideas--as far as I'm concerned--is that of "backpack survival."
A "back-pack survivalist" is a survivalist that plans on leaving his home ahead of a disaster and taking to the woods with only what he can carry out with him. He plans to survive through a strategy that is a sort of cross between the Boy-Scout-in-the-woods and Robinson Crusoe.
The backpack survival- ist plans on outrunning danger with a four-wheel drive or a motorcycle and hopes to travel light with a survival kit of everything he might need to cope with the unexpected. He hasn't cached anything in the area he's headed for because, chances are, he doesn't know where he's headed. Somehow, he hopes to overcome all odds with a minimum of supplies and a maximum of smarts.
Certainly it is a noble cause; but it seems like one destined to failure. And that's not survival.
(Let's back up a minute. Backpack fever--or bug-outosis--does makes sense when you're facing a localized disaster like a derailed train with overturned poisonous gas cars. A a potential nuclear meltdown, an impending hurricane, or similar disasters where there is a safe place to run to. During such a time, it makes perfect sense to retreat and come back when things settle down.
Likewise, some people have to work in dangerous areas. For them, donning a backpack and heading for a retreat that they've prepared before hand is a viable survival strategy. These people aren't backpack survivalists.)
Let me make a confession. Yes, I once was a closet backpack survivalist. I had an ALICE pack and had it packed with all I could carry. As I learned more about how to survive, I realized I needed to carry more. Soon I discover- ed that, just for my family to survive for a very few days, I'd need a pack mule and/ora hernia operation...
Something was very wrong.
Probably most survivalists start out the same way. Things are bad so let's bug out. Backpack survivalism is an effort to deal with the possibility of a major disaster.
As backpack survivalists, we make elaborate plans centered around the idea of "bugging out" of the area we live in.
We hope to travel to an area that is safer than the one we're in and plan on living off the land or on somesurvival supplies we've hidden in the area. On the home front, we carefully prepare a stock of supplies that we can quickly cart off in a car or van when things start to look bad.
As more and more plans are made and as ever more survival gear is purchased, the survivalist realizes just how much he needs to cope with in order to survive. If he is any sort of realist, he soon amasses enough gear to warrant a truck or--more likely--a moving van just for carrying thesurvival equipment . (And don't laugh, there are survivalists who have large trucks for just such use.)
Some brave souls continue to make more elaborate plans and some of these survivalists may be able to pull off their plans. Those who have really thought things out and have spared no expenses may manage to survive with a bug-out strategy. But I think there are more logical--and less expensive--ways to survive a large crisis.
Forget all your preconceived notions for a minute.
Imagine that there is a national emergency and you are an outside observ- er? What happens if a nuclear attack is eminent, an economic collapse has occurred, or a dictator has taken over and is ready to round up all malcontents (with survivalists at the top of the list)?
Situations change with time. The survivalist movement--and backpack fever--first started up when gas guzzler cars were about all that anyone drove. That meant that a survivalist with some spare gasoline could outdis- tance his unprepared peers and get to a retreat that was far from the maddening crowd, as it were. (Read some of Mel Tappan's early writing on survival retreats. His ideas are good but many have been undone with the new, fuel-ef- ficient cars.)
With cars getting 30 or even 40 miles per gallon, it isn't rare for a car to be able to travel half way across a state on less than a tank of gasoline. The exodus from cities or trouble spots will be more limited by traffic snarls than lack of gasoline even if the gas stations are completely devoid of their liquid fuel.
Too, there are a lot of people thinking about what to do if the time for fleeing comes. A lot of people will be headed for the same spots. (Don't laugh that off, either. In my area, every eighth person has confided his secret retreat spot to me. And about half of them are all headed for the same spot: an old missile silo devoid of water and food. I suspect that the battle at the gates of the old missile base will rival the Little Big Horn.)
No matter how out-of-the-way their destination, most survivalists are kidding themselves if they think others won't be headed for their hideaway spot along with them. There are few places in the US which aren't accessible to anyone with a little driving skill and a good map.
Too, there are few places which aren't in grave danger during a nuclear war or national social unrest.
Though most nuclear war survival books can give you a nice little map showing likely targets, they don't tell you some essential information. Like what the purpose of the attack will be. The enemy may not be aiming for military targets that day; a blackmail threat might begin by hitting the heart of the farmland or a number of cities before demanding the surrender of the country being attacked. The target areas on the maps might be quite safe.
And the maps show where the missiles land IF they all enjoy 100 percent accuracy and reliability. Anyone know of such conditions in war? With Soviet machinery!? Targets may be relatively safe places to be in.
Added to this is the fact that some areas can be heavily contaminated or completely free of contamination depending on the wind directions in the upper atmosphere. Crystal ball in your survival gear?
But let's ignore all the facts thus far for a few moments and assume that a backpack survivalist has found an ideal retreat and is planning to go there in the event of a national disaster... What next?
His first concern should be that he'll have a hard time taking the supplies he needs with him. A nuclear war might mean that it will be impos- sible to grow food for at least a year and foraging is out as well since animals and plants may be contaminated extensively.
An economic collapse wouldn't be much better. It might discourage the raising of crops; no money, no sales except for the barter to keep a small farm family going.
With large corporations doing much of our farming these days, it is not unreasonable to expect a major famine coming on the heals of an economic collapse. Raising food would be a good way to attract starving looters from miles around.
Ever try to pack a year's supply of food for a family into a small van or car? There isn't much room left over. But the backpack survivalist needs more than just food.
If he lives in a cold climate (or thinks there might be something to the nuclear winter theory) then he'll need some heavy clothing.
Rifles, medicine, ammunition, tools, and other supplies will also increase what he'll need to be taking or which he'll have to hide away at his retreat site.
Shelter? Building a place to live (in any style other than early-American caveman) takes time. If he builds a cabin beforehand, he may find it vandalized or occupied when he gets to his retreat; if he doesn't build it before- hand, he may have to live in his vehicle or a primitive shelter of some sort.
Thus, a major problem is to get a large enough vehicle to carry everything he needs as well as to live in.
History has shown that cities empty themselves without official evacuation orders when things look bad. It happened in WW II and has even happened in the US during approaching hurricanes, large urban fires, and nuclear reactor problems.
So there's a major problem of timing which the backpack survivalist must contend with. He has to be packed and ready to go with all members of his family at the precise moment he learns of the disaster! The warning he gets that warrants evacuating an area will have to be acted on quickly if he's to get out ahead of the major traffic snarls that will quickly develop. A spouse at work or shopping or kids across town at school means he'll either have to leave them behind or be trapped in the area he's in. A choice not worth having to make.
Unless he's got a hot-line from the White House, the backpack survivalist will not hear the bad news much ahead of everyone else. If he doesn't act immediately, he'll be trapped out on the road and get a first-hand idea of what grid-lock is like if he's in an urban area. Even out on the open road, far away from a city, an interstate can become hectic following a ballgame... Imagine what it would be like if everyone were driving for their lives, some cars were running out of fuel (and the occupants trying to stop someone for a ride), and the traffic laws were being totally ignored while the highway patrol tried to escape along with everyone else. Just trying to get off or on major highways might become impossible. If things bog down, how long can the backpack survivalist keep those around from helping to unload his truck-load of supplies that they'll be in bad need of?
Telling them they should have prepared ahead of time won't get many sympathetic words.
Even on lightly-traveled roadways, how safe would it be to drive around in a vehicle loaded with supplies? Our backpack survivalist will need to defend himself.
But let's suppose that he's thought all this out. He has a large van, had the supplies loaded in it, managed to round every member of his family up beforehand, somehow got out of his area ahead of the mob, is armed to the teeth, and doesn't need to take an interstate route.
When he reaches his destination, his troubles are far from over.
The gridlock and traffic snarls won't stop everyone. People will slowly be coming out of heavily populated areas and most of them will have few supplies.
They will have weapons (guns are one of the first things people grab in a crisis according to civil defense studies) and the evacuees will be desperate. How many pitched battles will the survivalist's family be able to endure? How much work--or even sleep--can he get when he's constantly on the lookout to repel those who may be trying to get a share of his supplies?
This assumes that he gets to where he's going ahead of everyone else. He might not though. If he has to travel for long, he may discover squatters on his land or find that some local person has staked out his retreat area for their own. There won't be any law to help out; what happens next? Since (according to military strategists) our backpack survivalist needs about three times as many people to take an area as to defend it, he will need to have some numbers with him and expect to suffer some casualties. Does that sound like a good way to survive?
What about the local people that don't try to take over his retreat before he gets there? Will they be glad to see another stranger move into the area to tax their limited supplies? Or will they be setting up roadblocks to turn people like the backpack survivalist away?
But let's just imagine that somehow he's discovered a place that doesn't have a local population and where those fleeing cities aren't able to get to. What happens when he gets to his retreat? How good does he need to be at hunting and fishing? One reason mankind went into farming was that hunting and fishing don't supply enough food for a very large population nor do they work during times of drought or climatic disruption. What does he do when he runs out of ammunition or game? What happens if the streams become so contaminated that he can't safely eat what he catches? Can he stake out a large enough area to guarantee that he won't depleat it of game so that the next year is not barren of animals?
Farming? Unless he finds some unclaimed farm machinery and a handy storage tank of gasoline at his retreat, he'll hardly get off first base. Even primitive crop production requires a plow and work animals (or a lot of manpower) to pull the blade. No plow, no food for him or domestic animals.
And domestic animals don't grow on trees. Again, unless he just happens to find some cows waiting for him at his retreat, he'll be out of luck. (No one has packaged freeze-dried cows or chickens--at least, not in a form you can reconstitute into living things).
Intensive gardening? Maybe. But even that takes a lot of special tools, seeds, know-how, and good weather. Can he carry what he needs and have all the skills that can be developed only through experience?
Even if he did, he might not have any food to eat. Pestilence goes hand in hand with disasters. Our modern age has forgotten this. But during a time when chemical factories aren't churning out the insecticides and pest poisons we've come to rely on, our backpack survivalist should be prepared for waves of insects flooding into any garden he may create. How good is he at making insecticides? Even if he carries out a large quantity of chemicals to his retreat, how many growing seasons will they last?
Did he truck out a lot of gasoline and an electrical generator with him? No? Do you REALLY think he can create an alcohol still from scratch in the middle of no-where without tools or grain? Then he'd better write off communications, lighting, and all the niceties of the 20th Century after his year's supply of batteries wear out and his vehicle's supply of gasoline conks out.
I'm afraid we've only scratched the surface though.
Thus far things have been going pretty well. What happens when things get really bad? How good is he at removing his spouse's appendix--without electric lights, pain killers, or antiseptic conditions? Campfire dental work, anyone?
How good is he at making ammunition? Clothing? Shoes?
I think you'll have to agree that this hardly seems like survival in style. Even if our backpack survivalist is able to live in the most spartan of conditions and has the know-how to create plenty out of the few scraps around him, he'll never have much of a life ahead of him.
Camping out is fun for a few days. Living in rags like a hunted animal doesn't sound like an existence to be aimed for.
The bottom line with backpack fever is that, with any major disaster that isn't extremely localized, running is a panic reaction not a survival strategy. Running scared is seldom a good survival technique and backpack fever during any but a localized disaster (like a flood or chemical spill) looks like it would be a terminal disease with few, rare exceptions.
So what's the alternative?
A number of writers, from Kurt Saxon to Howard Ruff, have already suggested it but I think that it bears a retelling.
What they've said is this: get yourself situated in a small community that could get by without outside help if things came unglued nationally or internationally. Find a spot that allows you to live in the life-style you've grown accustomed to (and a community that allows you to carry on your livelihood) but which has the ability to grow its own food and protect its people from the unprepared (or looters) that might drift in from surrounding cities during a crisis. This spot has the ability to carry on trade within its borders and has a number of people who can supply specialized products or professional skills.
An area with two thousand to five thousand people in it along with a surrounding farm community would be ideal but sizes can vary a lot according to the climate and city. Ideally such a town would have its own power plant with a few small industries along with the usual smattering of doctors, dentists, and other professionals.
This type of community isn't rare in the US. It's quite common in almost every state. You could probably even take a little risk and commute into a city if you must keep your current job. (In such a case a reverse backpack survival strategy just might work--you'd be bugging out to your home.)
Western civilization stepped out of the dark ages when small communities started allowing people to specialize in various jobs. Rather than each many being his own artisan, farmer, doctor, carpenter, etc., men started learning to master one job they enjoyed doing. Each man become more efficient at doing a job and--through the magic of capitalism--western culture finally started upward again.
A small modern community like the one suggested above, when faced with a national economic collapse or the aftermath of a nuclear war, would eventually lift itself up the same way. It would give those who lived in it the same chance for specialization of work and the ability to carry on mutual trade, support, and protection. Such small communities will be the few light spots in a Neo-Dark Age.
Which place would you rather be: in a cave, wondering where the food for tomorrow would come from, or with a group of people living in their homes, working together to overcome their problems? Even the most individualistic of survivalists shouldn't find the choice too hard to make.
The author of this article, Duncan Long, is well-known as the writer of many gun, self-sufficiency, and survival books. His firearms books are listed (along with other interesting books) in a free catalog available from Paladin Press, P. O. Box 1307, Boulder, CO 80306 (303) 443-7250.
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Click here for all your prepping/tactical needs: The Tactical Patriot Store
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To some, it's getting through the aftermath of an airplane wreck in a desolate area. It can mean knowing when to avoid walking in radioactive wastes. Or, it can mean knowing how to barter with troops in the aftermath of riots, war, and looting.
To others, survival has to do with avoiding danger and knowing how to deal with it when it breaks into your home in the dead of night.
Survival ideas abound and there are as many definitions and strategies as there are survivalists. Some have good ideas for survival and some have unsound tactics. Bad ideas can mean extra work or trouble in everyday life; bad ideas during a survival situation get you killed. On-the-job training doesn't work when you're dealing with poison and gunfights.
Or survival.
One of the most dangerous ideas--as far as I'm concerned--is that of "backpack survival."
A "back-pack survivalist" is a survivalist that plans on leaving his home ahead of a disaster and taking to the woods with only what he can carry out with him. He plans to survive through a strategy that is a sort of cross between the Boy-Scout-in-the-woods and Robinson Crusoe.
The backpack survival- ist plans on outrunning danger with a four-wheel drive or a motorcycle and hopes to travel light with a survival kit of everything he might need to cope with the unexpected. He hasn't cached anything in the area he's headed for because, chances are, he doesn't know where he's headed. Somehow, he hopes to overcome all odds with a minimum of supplies and a maximum of smarts.
Certainly it is a noble cause; but it seems like one destined to failure. And that's not survival.
(Let's back up a minute. Backpack fever--or bug-outosis--does makes sense when you're facing a localized disaster like a derailed train with overturned poisonous gas cars. A a potential nuclear meltdown, an impending hurricane, or similar disasters where there is a safe place to run to. During such a time, it makes perfect sense to retreat and come back when things settle down.
Likewise, some people have to work in dangerous areas. For them, donning a backpack and heading for a retreat that they've prepared before hand is a viable survival strategy. These people aren't backpack survivalists.)
Let me make a confession. Yes, I once was a closet backpack survivalist. I had an ALICE pack and had it packed with all I could carry. As I learned more about how to survive, I realized I needed to carry more. Soon I discover- ed that, just for my family to survive for a very few days, I'd need a pack mule and/or
Something was very wrong.
Probably most survivalists start out the same way. Things are bad so let's bug out. Backpack survivalism is an effort to deal with the possibility of a major disaster.
As backpack survivalists, we make elaborate plans centered around the idea of "bugging out" of the area we live in.
We hope to travel to an area that is safer than the one we're in and plan on living off the land or on some
As more and more plans are made and as ever more survival gear is purchased, the survivalist realizes just how much he needs to cope with in order to survive. If he is any sort of realist, he soon amasses enough gear to warrant a truck or--more likely--a moving van just for carrying the
Some brave souls continue to make more elaborate plans and some of these survivalists may be able to pull off their plans. Those who have really thought things out and have spared no expenses may manage to survive with a bug-out strategy. But I think there are more logical--and less expensive--ways to survive a large crisis.
Forget all your preconceived notions for a minute.
Imagine that there is a national emergency and you are an outside observ- er? What happens if a nuclear attack is eminent, an economic collapse has occurred, or a dictator has taken over and is ready to round up all malcontents (with survivalists at the top of the list)?
Situations change with time. The survivalist movement--and backpack fever--first started up when gas guzzler cars were about all that anyone drove. That meant that a survivalist with some spare gasoline could outdis- tance his unprepared peers and get to a retreat that was far from the maddening crowd, as it were. (Read some of Mel Tappan's early writing on survival retreats. His ideas are good but many have been undone with the new, fuel-ef- ficient cars.)
With cars getting 30 or even 40 miles per gallon, it isn't rare for a car to be able to travel half way across a state on less than a tank of gasoline. The exodus from cities or trouble spots will be more limited by traffic snarls than lack of gasoline even if the gas stations are completely devoid of their liquid fuel.
Too, there are a lot of people thinking about what to do if the time for fleeing comes. A lot of people will be headed for the same spots. (Don't laugh that off, either. In my area, every eighth person has confided his secret retreat spot to me. And about half of them are all headed for the same spot: an old missile silo devoid of water and food. I suspect that the battle at the gates of the old missile base will rival the Little Big Horn.)
No matter how out-of-the-way their destination, most survivalists are kidding themselves if they think others won't be headed for their hideaway spot along with them. There are few places in the US which aren't accessible to anyone with a little driving skill and a good map.
Too, there are few places which aren't in grave danger during a nuclear war or national social unrest.
Though most nuclear war survival books can give you a nice little map showing likely targets, they don't tell you some essential information. Like what the purpose of the attack will be. The enemy may not be aiming for military targets that day; a blackmail threat might begin by hitting the heart of the farmland or a number of cities before demanding the surrender of the country being attacked. The target areas on the maps might be quite safe.
And the maps show where the missiles land IF they all enjoy 100 percent accuracy and reliability. Anyone know of such conditions in war? With Soviet machinery!? Targets may be relatively safe places to be in.
Added to this is the fact that some areas can be heavily contaminated or completely free of contamination depending on the wind directions in the upper atmosphere. Crystal ball in your survival gear?
But let's ignore all the facts thus far for a few moments and assume that a backpack survivalist has found an ideal retreat and is planning to go there in the event of a national disaster... What next?
His first concern should be that he'll have a hard time taking the supplies he needs with him. A nuclear war might mean that it will be impos- sible to grow food for at least a year and foraging is out as well since animals and plants may be contaminated extensively.
An economic collapse wouldn't be much better. It might discourage the raising of crops; no money, no sales except for the barter to keep a small farm family going.
With large corporations doing much of our farming these days, it is not unreasonable to expect a major famine coming on the heals of an economic collapse. Raising food would be a good way to attract starving looters from miles around.
Ever try to pack a year's supply of food for a family into a small van or car? There isn't much room left over. But the backpack survivalist needs more than just food.
If he lives in a cold climate (or thinks there might be something to the nuclear winter theory) then he'll need some heavy clothing.
Rifles, medicine, ammunition, tools, and other supplies will also increase what he'll need to be taking or which he'll have to hide away at his retreat site.
Shelter? Building a place to live (in any style other than early-American caveman) takes time. If he builds a cabin beforehand, he may find it vandalized or occupied when he gets to his retreat; if he doesn't build it before- hand, he may have to live in his vehicle or a primitive shelter of some sort.
Thus, a major problem is to get a large enough vehicle to carry everything he needs as well as to live in.
History has shown that cities empty themselves without official evacuation orders when things look bad. It happened in WW II and has even happened in the US during approaching hurricanes, large urban fires, and nuclear reactor problems.
So there's a major problem of timing which the backpack survivalist must contend with. He has to be packed and ready to go with all members of his family at the precise moment he learns of the disaster! The warning he gets that warrants evacuating an area will have to be acted on quickly if he's to get out ahead of the major traffic snarls that will quickly develop. A spouse at work or shopping or kids across town at school means he'll either have to leave them behind or be trapped in the area he's in. A choice not worth having to make.
Unless he's got a hot-line from the White House, the backpack survivalist will not hear the bad news much ahead of everyone else. If he doesn't act immediately, he'll be trapped out on the road and get a first-hand idea of what grid-lock is like if he's in an urban area. Even out on the open road, far away from a city, an interstate can become hectic following a ballgame... Imagine what it would be like if everyone were driving for their lives, some cars were running out of fuel (and the occupants trying to stop someone for a ride), and the traffic laws were being totally ignored while the highway patrol tried to escape along with everyone else. Just trying to get off or on major highways might become impossible. If things bog down, how long can the backpack survivalist keep those around from helping to unload his truck-load of supplies that they'll be in bad need of?
Telling them they should have prepared ahead of time won't get many sympathetic words.
Even on lightly-traveled roadways, how safe would it be to drive around in a vehicle loaded with supplies? Our backpack survivalist will need to defend himself.
But let's suppose that he's thought all this out. He has a large van, had the supplies loaded in it, managed to round every member of his family up beforehand, somehow got out of his area ahead of the mob, is armed to the teeth, and doesn't need to take an interstate route.
When he reaches his destination, his troubles are far from over.
The gridlock and traffic snarls won't stop everyone. People will slowly be coming out of heavily populated areas and most of them will have few supplies.
They will have weapons (guns are one of the first things people grab in a crisis according to civil defense studies) and the evacuees will be desperate. How many pitched battles will the survivalist's family be able to endure? How much work--or even sleep--can he get when he's constantly on the lookout to repel those who may be trying to get a share of his supplies?
This assumes that he gets to where he's going ahead of everyone else. He might not though. If he has to travel for long, he may discover squatters on his land or find that some local person has staked out his retreat area for their own. There won't be any law to help out; what happens next? Since (according to military strategists) our backpack survivalist needs about three times as many people to take an area as to defend it, he will need to have some numbers with him and expect to suffer some casualties. Does that sound like a good way to survive?
What about the local people that don't try to take over his retreat before he gets there? Will they be glad to see another stranger move into the area to tax their limited supplies? Or will they be setting up roadblocks to turn people like the backpack survivalist away?
But let's just imagine that somehow he's discovered a place that doesn't have a local population and where those fleeing cities aren't able to get to. What happens when he gets to his retreat? How good does he need to be at hunting and fishing? One reason mankind went into farming was that hunting and fishing don't supply enough food for a very large population nor do they work during times of drought or climatic disruption. What does he do when he runs out of ammunition or game? What happens if the streams become so contaminated that he can't safely eat what he catches? Can he stake out a large enough area to guarantee that he won't depleat it of game so that the next year is not barren of animals?
Farming? Unless he finds some unclaimed farm machinery and a handy storage tank of gasoline at his retreat, he'll hardly get off first base. Even primitive crop production requires a plow and work animals (or a lot of manpower) to pull the blade. No plow, no food for him or domestic animals.
And domestic animals don't grow on trees. Again, unless he just happens to find some cows waiting for him at his retreat, he'll be out of luck. (No one has packaged freeze-dried cows or chickens--at least, not in a form you can reconstitute into living things).
Intensive gardening? Maybe. But even that takes a lot of special tools, seeds, know-how, and good weather. Can he carry what he needs and have all the skills that can be developed only through experience?
Even if he did, he might not have any food to eat. Pestilence goes hand in hand with disasters. Our modern age has forgotten this. But during a time when chemical factories aren't churning out the insecticides and pest poisons we've come to rely on, our backpack survivalist should be prepared for waves of insects flooding into any garden he may create. How good is he at making insecticides? Even if he carries out a large quantity of chemicals to his retreat, how many growing seasons will they last?
Did he truck out a lot of gasoline and an electrical generator with him? No? Do you REALLY think he can create an alcohol still from scratch in the middle of no-where without tools or grain? Then he'd better write off communications, lighting, and all the niceties of the 20th Century after his year's supply of batteries wear out and his vehicle's supply of gasoline conks out.
I'm afraid we've only scratched the surface though.
Thus far things have been going pretty well. What happens when things get really bad? How good is he at removing his spouse's appendix--without electric lights, pain killers, or antiseptic conditions? Campfire dental work, anyone?
How good is he at making ammunition? Clothing? Shoes?
I think you'll have to agree that this hardly seems like survival in style. Even if our backpack survivalist is able to live in the most spartan of conditions and has the know-how to create plenty out of the few scraps around him, he'll never have much of a life ahead of him.
Camping out is fun for a few days. Living in rags like a hunted animal doesn't sound like an existence to be aimed for.
The bottom line with backpack fever is that, with any major disaster that isn't extremely localized, running is a panic reaction not a survival strategy. Running scared is seldom a good survival technique and backpack fever during any but a localized disaster (like a flood or chemical spill) looks like it would be a terminal disease with few, rare exceptions.
So what's the alternative?
A number of writers, from Kurt Saxon to Howard Ruff, have already suggested it but I think that it bears a retelling.
What they've said is this: get yourself situated in a small community that could get by without outside help if things came unglued nationally or internationally. Find a spot that allows you to live in the life-style you've grown accustomed to (and a community that allows you to carry on your livelihood) but which has the ability to grow its own food and protect its people from the unprepared (or looters) that might drift in from surrounding cities during a crisis. This spot has the ability to carry on trade within its borders and has a number of people who can supply specialized products or professional skills.
An area with two thousand to five thousand people in it along with a surrounding farm community would be ideal but sizes can vary a lot according to the climate and city. Ideally such a town would have its own power plant with a few small industries along with the usual smattering of doctors, dentists, and other professionals.
This type of community isn't rare in the US. It's quite common in almost every state. You could probably even take a little risk and commute into a city if you must keep your current job. (In such a case a reverse backpack survival strategy just might work--you'd be bugging out to your home.)
Western civilization stepped out of the dark ages when small communities started allowing people to specialize in various jobs. Rather than each many being his own artisan, farmer, doctor, carpenter, etc., men started learning to master one job they enjoyed doing. Each man become more efficient at doing a job and--through the magic of capitalism--western culture finally started upward again.
A small modern community like the one suggested above, when faced with a national economic collapse or the aftermath of a nuclear war, would eventually lift itself up the same way. It would give those who lived in it the same chance for specialization of work and the ability to carry on mutual trade, support, and protection. Such small communities will be the few light spots in a Neo-Dark Age.
Which place would you rather be: in a cave, wondering where the food for tomorrow would come from, or with a group of people living in their homes, working together to overcome their problems? Even the most individualistic of survivalists shouldn't find the choice too hard to make.
The author of this article, Duncan Long, is well-known as the writer of many gun, self-sufficiency, and survival books. His firearms books are listed (along with other interesting books) in a free catalog available from Paladin Press, P. O. Box 1307, Boulder, CO 80306 (303) 443-7250.
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Saturday, September 8, 2012
Personal Camouflage and Concealment
Shape.
Your helmet, load bearing web equipment, rifle and other gear have a clear, often square shape, and there are no squares in nature. Break up straight lines with strips of burlap, camo cloth or netting in shades of brown and green. Elastic bands can be sewn to your uniform or equipment straps to facilitate adding camo strips or vegetation. Camo materials should not be attached to your rifle in areas where they may slip and interfere with your firm grip or the mechanical operation of the weapon. It is better to cover the weapon with paint or camouflage tape.
Shine.
Most modern
Other shiny surfaces that can reflect light include binoculars,
Silhouette.
Similar in many respects to shape, silhouette includes the outline of the human form and the equipment it is carrying. The shape of the head and shoulders of a man are unmistakable and a bare helmet attracts attention. The use of local vegetation as garnishing helps break up your silhouette. Thick handfuls of grass tucked into your shoulder straps are especially useful in breaking up the distinctive "head and shoulders" shape of the human figure and vegetation added to a helmet breaks the smooth curve of the top and the line of the brim.
Take care not to overdo adding local vegetation. You shouldn't need a machete to hack a path through your camouflage to get at your ammo pouch or other necessary equipment. Also, a large bush or tree is sure to attract attention when it starts to move.
Silhouette also includes field craft. However well camouflaged you may be, it is little help if you "sky line" yourself by walking along the top of a hill or ridge line, or if you stand against a background of one solid color.
Smell.
Even the most urbanized man will develop a good sense of smell after a few days in the open. He will be able to detect engine smells, cooking, body odors and washing. Some smells are hard to minimize. Soaps should be scent-free and activities such as cooking should be confined to daylight hours when other smells are stronger and the air warmer. Rubbish from cooking should be carried away from your operational area and buried only as a second choice. Buried objects are often dug up by animals and can give a good indication of the strength and composition of your patrol or unit as well as its morale. The discipline of refuse removal is important.
Sound.
You can make a lot of noise while out on patrol. Your boots can squeak. Your cleaning kit or magazines can rattle in your ammo pouches. Heavy pack frames can creak.
Fittings on your weapon can rattle. Radios can have background noise. Coughing and talking can carry for long distances, especially at night. You must become familiar with a silent routine in which hand signals replace the spoken word and conversations are conducted in a whisper.
Proper stowage of your gear, taping of slings and other noisy equipment and a final shakedown before a patrol moves out will reduce noise. If digging a position, place sentries far enough out that they will spot an enemy before he hears the sound of digging.
Color.
Though most modern combat uniforms are in a disruptive pattern camouflage, there may be times when this is less helpful. The trouble with camo clothing is that in the wrong environment, like cities, it stands out and says "Hey, look at me!" If fighting in built-up areas, a pattern of greys, browns and dull reds would be more useful than the typical woodland BDU pattern.
Natural vegetation used to garnish helmets and equipment will fade and change color. Leaves will dry and curl up exposing pale under surfaces. You may have put dark green ferns and leaves into your helmet band while in the woods and then find yourself moving through an area of pale open grassland. Check and change your camouflage regularly.
The most obvious color that needs camouflaging is that of human skin, and for that you need G.I. camo stick or, preferably, a commercial camo cream. G.I. camo sticks are issued in loam and light green for use in areas with green vegetation. A sand and light green stick is used in areas lacking green vegetation. A loam and white stick is for use in snow covered terrain. If camo sticks or creme are not available use burnt cork, bark or charcoal for the dark color and mud for the light color.
Dark colors are used to reduce the highlights formed by the nose, cheek bones, chin, ears and forehead. Lighter colors are used in areas of shadow under the eyes, nose and chin. When applying camo to your face it is useful to work with a buddy and help each other. G.I. camo sticks are rough on the skin and difficult to apply. A few drops of baby oil, skin lotion or insect repellent rubbed on the skin first will make it much easier to apply. Skin camo needs to be periodically touched-up as you move and sweat. A simple pattern for the face is to apply a light color first to the entire face and then add dark diagonal stripes. The diagonals cut though and break up the horizontal and vertical lines of the eyes nose and mouth.
Good camouflage is almost as important as good marksmanship. A well camouflaged man who is a poor shot will probably survive longer than the poorly concealed expert sniper.
Tuesday, September 4, 2012
Bugging out by vehicle
EVACUATION: Bugging out by motor vehicle
by Team Training Systems
Reprinted from American Survival Guide
by Team Training Systems
Reprinted from American Survival Guide
Most individuals have included "bugging out" in their emergency response planning. This is correct, as evacuation may be necessary for many reasons. Most plans make the assumption that major highways will be open and passable. The individual or group will likely be part of a mass exodus, complete with panicky, desperate drivers, vehicle break- downs, accidents and other traffic-tangling conditions.
The military has priority on the interstate highway system, and the military may close the interstates at any time compounding the confusion. We need only to examine the evacuation prior to Hurricane Opal, where 60 percent of evacuees remained in place due to "grid-locked" highways, to see that an alternate evacuation plan should be developed.
While mass evacuation in the event of a natural disaster or hazardous materials incident is normally a well-planned and practiced event, evacuation in the event of mass civil disobedience is not. The Historical Response to such events has been curfews, travel restrictions and restrictions on the sale of gasoline (Remember the riots of the 1960's?)
The ability to travel by tertiary roads, or no roads at all, will be invaluable under chaotic conditions.
This article is intended to serve as a primer or basic introduction to cross-country evacuation by motor vehicle.We will discuss route find- ing, traversing obstacles, security and communications. Operation will also be discussed.
ROUTE FINDING-
Prior reconnaissance is an absolute must for successful use of territory roads, trails and utility rights-of-way. A large scale atlas, or better, USGs grid maps will prove invaluable and save time. Power line and particularly pipeline rights-of-way are kept reasonably clear of brush for inspection purposes and are frequently the most direct routes available. Be advised that utility rights-of- way are private property, and frequently include steep grades and side- hills that may be impassable for less capable vehicles.
Abandoned railroad lines may offer another usable route. Grades are shallow and curves are wide even by modern highway standard. The road- bed was designed for far heavier loads than any four-wheeled vehicle is capable of moving. The roadbed is packed so tightly that very little vegetation grows. Here in the East, abandoned logging and mining rail- roads are frequently encountered and are usable by even low-capability vehicles. The principal drawback is that bridges over both ravines and water obstacles may be collapsed or removed entirely, creating what may be a near-impassable obstacle. Even so, if an abandoned railroad grade appears on the map, it is worth investigating. Never, except under the most dire and immediate circumstances, attempt to travel on a "live" railroad track. An oncoming train could produce the most horrible consequences!
Even direct cross country travel is not impossible, if the terrain is not too heavily wooded. Most government owned woodland is well covered with maintained fire fighting trails. Open terrain may be crossed on a compass heading, the only drawback being the tracks left by the vehicles.
OPSEC AND CONVOY OPS-
Most individuals and families concerned with emer- gency planning have formed groups with others of like mind. There is safety in numbers, particularly when traveling. Risk exposure is high- est when on the move, and the risk is compounded when only a single vehicle is involved.
The type of vehicle is also a risk factor. While not to belabor the obvious, a standard passenger auto or minivan would be a poor choice. Road bound and with poor hauling capacity, this type's virtues are limited to improved high speed capability and greater fuel economy, when compared to the average four-wheel drive. Consider also that a full size four wheel drive usually has sufficient power to drag almost any man-made obstacle out of the way. Choose accordingly.
The first step in preparing an evacuation plan should be predestination of an initial assembly or "rally" point. This should be a central location for all parties, enroute to the designated area of operations. Ideally a point with a fairly high elevation providing to the degree of cover and concealment should be located. The higher elevation will assist with radio communications, and concealment will be necessary as not all group members will arrive at the same time. Make no on the air reference to road or places names, landmarks, etc., as such radio traffic may assist undesirable elements in locating the group. If the route is over 50 miles or so in length, or passes through several small towns, then intermediate rally points should be designated, using the same criteria as before.
Second, the order of march should be designated. First in line should be the lightest and least capable vehicle, carrying the forward secur- ity element. If the first vehicle crosses obscales unassisted, then the rest of the convoy should cross also. The heaviest and most capa- ble vehicle will proceed second in line, carrying towlines, chain saws, axes and other vehicle recovery and road clearing equipment. In the event of a stuck vehicle or road obstacle the equipment forward security element will be positioned for most rapid deployment. Next in line, in third and fourth position, should be the supply vehicles and non- operational personnel. The trail vehicle should be a near duplicate of the second vehicle and carry equipment to create roadblocks as well as the rear security element. Open trucks would be ideal as the lead and trail vehicles: the security elements, riding in the open cargo area would have maximum visibility and fields of fire.
Third, while on the march, maintain maximum safe interval between vehi- cles. Each vehicle should remain within sight and small-arms range of the vehicles immediately preceding and following. Avoid the tendency to "bunch up", particularly at obstacles or other ambush points. Minimize exposure by maintaining interval at temporary halts.
Fourth, radio communications between vehicles and security elements elements can not be overemphasized. Work out some simple codes so that voice transmissions will be minimized. Keying the mike will produce a spitting sound as the radio breaks squelch. A simple "one" for stop, "two" for go, "staccato burst" for dismount and take cover will suffice for most work. Such short bursts will greatly reduce the effectiveness of direction-finding gear, and will give no clue as to what the group is doing.
Fifth, when making prolonged halts, the vehicles should be "laagered"- dispersed in a rough circle, under cover and/or camouflaged. Two sentries, circling the laager in opposite directions will be sufficient to keep watch on the laager and each other. Maintain light and noise discipline while laagered. Sound travels for long distances in unpopulated areas, and light is visible for many miles, even in daylight. If group plans include an overnight halt, the same criteria for selection should be used as for the initial rally point.
FORDING OPERATIONS-
If road travel is be avoided for security reasons, then bridges over water obstacles are to be doubly avoided. Water crossings have been recognized as natural choke points and ambush sights since armed conflict began. Intentional destruction of bridges has been used to deny mobility since ancient times, and more recently, obsolete bridges on tertiary roads frequently are not replaced when damaged. Fortunately, most of these tertiary roads date from horse and buggy days when the only way to cross water obstacles was to ford them. Note the number of waterside towns with -ford in the names (Chanceford, Chaddsford, etc.) that usually indicate an old creek ford.
Once the fording sight is located, the next step will be determined by the tactical situation. In a high threat environment, the security element will have to proceed on foot and secure both the far bank and both flanks prior to sending the vehicles across. If the perceived threat level is low, one or two lightly armed scouts on the far bank will be sufficient.
The ford element should proceed across at wheel track width, inspecting the bottom of the creek for deep holes, large rocks, mud, or other obstacles. On reaching the opposite bank, the ford element should continue for at least 200 meters under cover and evaluate conditions. If passable, one of the ford element should return to the ford and direct traffic at the ford itself.
Park the heaviest, most capable vehicle nose-on to the creekbank to one side of the ford. Connect the front of the most capable vehicle to the rear of the least capable with a towline and send the least capable vehicle across first. The towline should be long enough to reach across the entire obstacle, if possible. If not the heavy vehicle will have to follow the lighter vehicle across in order to maintain slack in the towline. If the first vehicle does not make it across, the recovery system is in place to pull the vehicle out without having personnel wading in the creek in order to hook up the towline.
In the event that the convoy contains low capacity vehicles such as passenger cars, different procedures are in order. These vehicles are not capable of fording more than a shallow stream, and most likely will have to be towed across. If there is any possibility of submerging the engine, the air intake opening should be sealed and the vehicle towed across (dead). Bear in mind that a passenger car will float in relatively shallow water and that it may be necessary to open the doors and puncture the interior trunk floors to prevent the auto from drifting downstream, pulling the tow vehicle with it. It may even be necessary to use a second vehicle and towline as an anchor on the near bank.
Once across, the first vehicle should stop only long enough to discon- nect the towline, then immediately proceed in the direction of the ford security element. Each vehicle should cross in turn, maintaining inter- val and extending the line. The vehicle operators should not attempt to crash through the obstacle. Proceed slowly and steadily, maintaining control of the vehicle. Use extreme caution when operation in still or muddy water. Depth is hard to determine, and wandering offline could result in a swamped vehicle, or worse. If the water is deep enough to impinge on the radiator fan, the fan belt should be loosened or removed to prevent the fan from revolving. A rotating fan may bend forward far enough to damage the radiator when the fan hits the water.
The anchor vehicle then picks up the rear security element (if deployed) and crosses last. The convoy should immediately proceed to a secure area at least one kilometer away and halt to inspect all undervehicle components for water vehicle contamination. Do not omit this step if the water is more than axle deep. The convoy may return to normal road march after the inspection is completed.
DEBRIEFING NOTES:
Team Training Systems-Creek Fording/Convoy Ops Training
Several of the photographs used in this article were shot on a Team Training Systems training op. We identified several weaknesses needing remediation:
1. Communications. Due to the late arrival of one of the operators, the pre-op briefing was greatly shortened and several operators did not "get the word." Several crossings were required to set up the photo- graphs properly.
2. One vehicle had no two-way radio. Due to the short briefing no hand signals were designated. The operator of this vehicle had no idea of what he was expected to do, other than follow the vehicle in front.
3. Perhaps most important, five large vehicles traveling together on roads that normally see only two or three vehicles per day attracted a tremendous amount of local attention. While no legal authorities were contacted, we found ourselves explaining our presence more than once. This attention would likely be magnified under chaotic conditions. Maintain the largest possible interval between vehicles that reliable communications will allow. Keep weapons and other survival gear out of sight. Camping gear would make a good cover story, as would a large toolbox, hard hats, and a stack of unusual looking electrical parts. Make vehicle halts in parking lots and other public locations.
In conclusion, prior planning, reconnaissance, identification of obstacles, and several dry runs will be necessary to identify and correct problems.
Tuesday, July 31, 2012
More E&E
Escape and Evade #2
To find you they have to use their senses. But you become one with your environment--- invisible and inaudible, so their senses won't work. Confuse them and they can't think. Attack them, Harass them, trap them, destroy their minds, then their hearts, and finally some of their tired, beaten bodies, and the only thing that WILL work is their emotions. Then, You own them.
Stealth is your great ally. Speed is only used for emergencies. Many people think that the idea in escaping and evading is merely to put distance between you and your pursuers. That's wrong--- with one exception. In this game of life and death, stealth, and the ability to scheme are relative. It's them against you. In the beginning of the chase, flat out speed often works to your advantage, because it forces them into hot pursuit immediately, so they never get a chance to organize.
Even if you are running scared, so that the more lead time you have the better you like it, the answer may not be for you to run faster, but to make them run slower. Take at least one member of their party out and the rest will slow down to a crawl. When they start out after you with superior numbers, better weapons and dogs, they will press on and enjoy the chase. As soon as one of them dies, all will scare, and start thinking maybe this isn't fun after all.
DON'T PANIC; Stay cool! If you Panic you loose the ability to scheme and plan. Then you are dead meat. You have to know the power of the enemy and plan for every possibility. Don't just move. Think. Scheme. You must be able to PRECISELY assess the situation and then Plan and scheme around the facts.
Never make a maneuver that requires a strength you don't have or a weapon you don't own. On the contrary, Force THEM into over-extending, hurrying, and running scared. Why Tangle with them when they are fresh, confident and ready to fight. Wait. Sooner, or later, they will make a mistake.
The secondary factor is your physical condition and how well you maintain yourself as you escape.
Finally, distance is helpful, but remember--- ONLY HELPFUL.
You go into the water. If they have dogs, the doggie will turn and say, "this is where he went into the drink because I can't smell him anymore." (Even if you have bathed 100%, you develop Maggot breath in the woods, and no dog could miss it.)
Then the Handler will fan left or right and find a place for the dog to pick up your trail on one side of the bank or the other. If they find no trail, they know you continued to bathe. They will find you. "But," you say, "you're hidden under a bunch of sacred lilies, Which they don't dare to disturb, so they can't see you." (yeah, right.)
So--they will just wait you out. Water takes away your body heat at a phenomenal rate, about 7 times faster than air. Your natural body temperature is about 98.6 degrees. Even if the water is a comfy 74, in time you will suffer from hypothermia. They will wait, and you will freeze. Even if they didn't have time to wait (but they certainly will...you are their priority), detection is a big problem. You have to get deep enough so they can't see you through the water. You also have to breathe. Now, we already know that you wouldn't be in the water if you didn't believe in fiction, so you just happen to have with you a special camouflaged hose six feet long.
At first you breath fine. But then it becomes labored. Why? You exhale carbon dioxide, which does not clear the hose, so you breathe back in your own carbon dioxide, and re-use the unexpended oxygen... you run out of air. You end up cold and sucking gas as you bubble to the top. Yes, water hideouts are great, but only in the movies...
Finally, there's the one about running in the creek. Then a scent dog can't track you and you get away. No,no. First, you run a tremendous risk of injury travelling in creeks because all the rocks on the bottom are slippery. You'll think somebody designed them just for breaking ankles. Second, you move more slowly in water than you do on land. Anybody can walk faster on the bank than you can run in the water... And you will make God's own noise while running. Hypothermia is, again, a problem, and at very least you lose calories, and therefore stamina. The creek getaway is an armchair dream; it won't work either.
The dogs either bark treed or stop and look up. So the posse fans out and goes heads up also. You don't dare move. If you happen to have a gun and shoot, you'll kill one, and the other 19 will ventilate you. You are cornered.
They WILL find you, day or night, because they know you can't move. If you do.. they will probably kill you (weapons or the fall). Yes, the tree plan sucketh. Ask any dead bear or coon that has ever been treed---DONT TAKE TO THE TREES.
Most often in an E&E situation you must feed yourself on the run. Snake, birds and rodents are great, But it takes a ton of lead time to catch them. You are better off with ants, Termites and grub worms, because these are plentiful and take very little stopping time to catch and prepare.
Even grasshoppers take some time and energy to catch. Ants, termites and grub worms are the fast food of the jungle. Just think of this as the escapee's Kentucky Colonel. You can even sing, "We do termites right."
Turn over a rock and catch a bunch of ants on a leaf or piece of paper. Scoop them into a cup, add water, heat 'n serve. It will taste sweet. Break off a bottom chunk of wood to find termites, and flick these into the same cup. Incidentally, replace the log so that trackers won't know what you're eating. Add water, boil; enjoy.
Grub worms go down like a large pill. Break off the head and swallow the body with a swig of water. These are best because the fat content provides you with energy.
With enough lead time developed to enable you to build a small fire, you can upgrade your menu. Rodents, birds, squirrels, etc, make great meals. A fat rat isn't much less than a skinny rabbit. I am not in favor of snakes because the risk isn't worth the low fat diet they provide.
Birds can be snared alright, but they take a long time to prepare, and you have to boil any carrion-eater because they are full of parasites. Fowl are wonderful to eat, but they make a racket you would not believe when snared.
Plants are another chapter entirely, but as a rule grasses are edible unless they have saw toothed edges; this will tear up your digestive system. Avoid eating any plant with a mily sap, except dandelions, which are fine to eat cooked or raw.
Do not cross open areas
Don't walk across the tops of hills, walk around them. Freeze if you see or hear an aircraft.
Cross roads in curves, not on straight-aways.
Parallel streams, rivers and roads if necessary, but be very cautious when doing so
Avoid all inhabited areas (traditional method).
Travel at night, sleep during the day.
Sleep in thick inaccessible wooded areas. Crawl under bushes to get into the center of thickly wooded areas. If traveling through populated areas you must adopt the customs of the people.
Don't linger in one area. It arouses suspicion and authorities may be called to investigate.
Alternate Method - Steal clothing from houses when no one is home. Try not to let them know what you took.
Keep a clean, neat set of clothes rolled up and protected. Change into these when you come to a populated area. Keep your sleeves rolled down and wear gloves when traveling through woods and fields. It is not hard to keep from getting cuts and scrapes when you are out for a day or two camping. It is much harder when you have to traverse hundreds of miles. After a few days you will be covered with scratches, insect bites, and torn, soiled, clothing.
It is very hard to look like anything but a vagrant but that is what you must do. The authorities will be looking for someone who looks like they have been traveling on foot. You want to look clean cut if you are in a town, like a farmer if you are in the country, or a factory worker if you are near shipyards, factories, etc.
The alternate method allows moving from one inhabited area to another. If you have the balls to pull this off it could be much simpler than trying to avoid the enemy in the woods. You can't go around asking directions in a foreign tongue if you don't want to be noticed. You must find a place where you can blend in and observe the actions of others. If you are sitting outside, it helps to have a newspaper or book to pretend to look at. Get one from the trash. be very careful when trying to steal. If you are caught it will mean more than a jail term. If you are caught by a homeowner or proprietor, don't just run. Try pleading your situation to them. If you are a foreigner fleeing from an occupying army or unpopular govt troops you may find sympathy. In Central America, you will be viewed as a rich Yankee and shot for your shoes! It all depends on the situation. Rural farming people are distrustful of outsiders in any country. If you can win them over, they are also more friendly. They work at farming, animal husbandry, etc. and don't depend on nor expect the kindness of others. Poor urban dwellers will probably rob you or turn you in for a reward. Use your knowledge of the people to survive. You can see why there is less danger if you choose to make your own way through the wilderness. But it has it's own difficulties, shelter, clothing, food and other necessities are very difficult to come by with a knife, compass, and the clothes on your back.
If you are armed you may be able to take a road checkpoint, or other unaware small party of soldiers/civilians. Take their clothes, vehicle, food, weapons and simply haul ass as far as you can. Then strike out over the country again.
If you come to a road check point it may be a good idea to watch them for a while. Sit back in the woods and see what they do.
Celestial Navigation
Now is the time to learn to do this. Don't wait until it is necessary to learn basic constellations.
In the northern hemisphere you will need to find only one star. The hardest thing for some people is to forget myths they have learned over the years about certain stars and constellations. The ones we will discuss are the North Star, Big Dipper, Little Dipper, Cassiopeia, and the Southern Cross. Many people if asked to find ANY constellation will point to the Pleides and call it the little dipper. If you don't know the difference, get a star chart and find these constellations.
The North Star is important because it never moves. It is always in the same place -- the north sky. It is the very end of the handle of the little dipper. You can find it this way, or if the dipper is below the horizon, locate it by using the big dipper. Measure the distance between the two stars that form the end of the 'pan' Now draw a straight line through those two stars. Measure along that line 5 times the thickness of the pan. That is where the North or Pole star is located. To check your work, if you are close to 30 degrees latitude, the north star should be three hand widths above the horizon. The farther north you go, the higher it will be in the sky. On the north pole, it would be almost over head. Near the equator it is invisible, and it's location must be approximated by looking for the big dipper or Cassiopeia.
In the southern hemisphere, you can find due south by looking for the southern cross. It rotates around the south pole. If you draw a line from the top of the cross straight through the bottom and on across the sky, the line will pass through a due south point. Remember this, if you are about -30 degrees latitude, the imaginary 'South Star' will about 3 hand widths above the horizon. There is no southern pole star.
Sun Navigation
Take a stick and push it into the ground straight up. Place small rock on the tip of the shadow that is cast. Wait about 20 minutes and place another small rock on the tip of the 'new' shadow. Now draw a straight line between the two rocks. This line points east - west. Stand with your left toe on the first rock and your right toe on the second. You are facing north. Think of it this way -- if the sun moves from east to west, then the shadow moves from west to east, right?
Take a small stick, pencil or something in the fold between your thumb and hand. Hold your palm up and flat. Tilt the stick about 15 degrees toward the center of your hand. Face due east. Look at the point on your hand where the shadow falls. Divide the hand into 12 hours, starting at the wrist and moving clockwise around to your index finger, 12:00 noon being about where your little finger meets your hand.
The place where the shadow falls is the time of day.
Escape and Evasion
Short Term Escape & Evasion
You are on the run behind enemy lines with just the contents of your escape tin and the clothes you stand in, what should you do?
British fighter and helicopter pilots, Special Forces operatives and other specialists who are likely to be shot down or ambushed deep behind enemy lines receive excellent training in Escape and Evasion (E&E) procedures. Indeed this training is so good that selected operatives, soldiers and airmen from friendly nations are also often to be found on these courses.
However, it is not just the fast jet jockey and winged dagger trooper who could find themselves in the role of unwelcome guest behind enemy lines, being hotly pursued by a hunter killer force. Once the shooting starts, at any time it could happen to YOU.
1] Your unit has been decimated after being surrounded by the enemy, but you have managed to escape.
2] Your defensive position has been overrun by the enemy but you have survived and must get away before they start mopping-up.
3] Your patrol becomes lost behind enemy lines.
4] You have accidentally strayed through the enemy front line.
5] You have broken out from a POW holding area behind the battlefield
6] You have managed to escape from a POW camp further into occupied territory.
7] You are on a peace-keeping mission when your unit is taken hostage or ambushed and all are captured except yourself.
The list is endless, but ask yourself honestly these two questions. If I found myself in any of the above situations, would I know exactly what my very first move should be? And then, as the minutes tick by, what should I do next?
Now you are probably thinking that you should start water gathering, building a shelter and instituting all the other 'surviving in the wilds' skills. Wrong! Long term evaders such as downed pilots, or escapees from permanent POW camps deep inside enemy territory, may need to travel for weeks or even months before reaching friendly territory, so 'wild' survival skills are very important For them. However, only a very few soldiers ever become long term evaders.
Most Escape and Evasion (E&E) in any conflict is short term, lasting anything from about one hour up to 48 hours.
What is most important in short term evasion is to understand the few basic rules of E&E based around anti-capture and anti tracking techniques. Without this knowledge, the chances are that you will be shot, taken prisoner or recaptured very quickly.
If you don't understand the fundamental anti-tracking skills, the chances are that you will not be able to use your survival skills without tipping off the enemy. So it is important that you learn the basic ground rules of short term escape and evasion first.
The Escape Phase
Rule 1 - Escape Quickly
1st Rule - Escape Quickly
This is the first and most important rule of E&E and can be applied to many different situations. In this case, Escape Rule 1 refers to the period immediately after capture by the enemy. You must escape at the first opportunity because:
a] The longer you remain in captivity, the more thoroughly you will be searched
b] The longer you remain a prisoner, the further you will be sent behind enemy lines.
c] Your captors will very probably be front line combat troops. These soldiers will likely have neither the interest, the time, nor the training in handling POWs. The longer you remain in captivity, the greater the chance of being sent to a secure POW camp with guards who have been specially trained in preventing escapes.
d] Once incarcerated in a purpose built POW camp, the rules of E&E will change drastically (to be covered in a future article).
2nd Rule - Don't Talk
Being captured by an enemy is a severe psychological shock, even for experienced soldiers. Only those who have experience of such an event can appreciate the desire to talk to captors, sometimes without being able to stop. You must steel yourself from the very first moment of captivity to say as little as possible. Under the Geneva Convention you are expected to give your name, rank, number and date of birth (this allows the Red Cross to hopefully keep track of your movements and health condition as well as to notify your next of kin that you have survived) but resist the desire to say anything else.
3rd Rule - Be The Grey Man
After capture, most soldiers adopt one of two attitudes. They either try to appeal to their captors by smiles and other friendly gestures, or they show defiance by scowling, cursing or exhibiting signs of aggression. Do neither!
You must attract as little attention from your captors or jailers as possible. This will prevent you from being singled out for interrogation, when you will be under closer guard, and will greatly help your chances of escape.
To play the grey man, stand or sit motionless with head slightly bowed. Avoid eye contact, but if forced to look at the enemy, focus on your opponent's forehead and show no emotion. Speak only if spoken to.
The Evasion Phase
This most important Escape Rule also applies to the Evasion Phase. You may have just escaped from POW custody, be the surviving member of an ambushed patrol or have been overlooked as enemy assault troops overran your position.
In any of these situations, you could be captured at any moment. You must now travel as far and as fast as you can. The further you escape from your last point of contact with the enemy, the wider the arc or area the hunter-killer force will need to search for you and the greater the area that tracker dogs may have to cover to pick up your scent.
Rule 2 - Evade In Pairs
The larger the evading group is, the easier it will be to track down. If possible, try and break down into pairs as this could split up the team tracking you or even leave them all tracking just one spoor. In most situations, two heads are better than one and when rest becomes a necessity, one can remain on guard while the other sleeps.
Rule 3 -Assume You Are Being Hunted
An evader has a very limited view of events around him and it's very easy to assume that he has given the enemy the slip. Often this is a mistaken view. Besides which, always assuming you are being hunted focuses the mind and this should lead to you making less mistakes.
Rule 4 - Carry A Compass
The sensible soldier will always carry a mini-compass in his Survival Tin plus one hidden in his clothing. This is one of the most treasured E&E possessions. To allow for all eventualities though, learn to make an emergency compass by magnetizing a needle and sitting it on a free floating leaf on water. Practice now as you won't get time when you are an evader.
Rule 5 - Make Or Get A Map
Maps are important. Before a mission make a simple map on a sheet of paper from your waterproof notepad. Show just the basic routes, roads, rivers and major topographical features, then sew it into your uniform.
If captured, while awaiting escape, make a rudimentary map by drawing on the inside of your clothing as this will greatly aid your navigation plans. Once on the run, acquire a better one- search bodies and deserted buildings and, particularly in an urban environment, look inside vehicles or even check out phone boxes
Rule 6 - Ignore The Hay Barn
Don't assume the 'Hay Barn' mentality. In other words, never hide in obvious places. The barn on the hill will look tempting refuge with hide, but this is also the first place the hunter force will search.
Rule 7 - Become a Magpie
Never pass-by anything that could be of use. a discarded bin liner or even a plastic fertilizer bag can make an emergency waterproof over garment.An abandoned steel helmet, not too common in these days of composites, makes a good cooking pot but look out for any metal container that will do this job and also transport drinking water.
Rule 8 - Camouflage Your Tracks
You must camouflage signs that you have passed, and especially your footprints, from man trackers. This is because the most common form of track to find and easiest to follow is the markings you leave on the ground-known as ground spoor. an even better find for an experienced tracker is a full boot print (a confirmed spoor) from which he will be able to tell how fast you are moving, how tired you are and much more information on you.
With a consecutive pair of prints he can tell how fast you are traveling, what distance you are covering and even if you are carrying a load. Despite your boot probably having the same tread pattern as the rest of the guys in your unit, individual wear marks and tread damage make your boots as individual as your fingerprints. No wonder trackers call full bootprints a confirmed spoor.
Consequently, avoid walking on soft muddy ground. Instead try to find hard, rocky surfaces. Remember, though, not to disturb loose rocks as these would give a tracker recognizable, though less useful, ground spoor.
Of course there will be times when you have no choice but to walk on soft or muddy ground, so remember the following techniques. They may only temporarily confuse trackers, but they may gain you valuable time.
a) Often there are harder ridges on either side of well used, soft, muddy paths. Walk legs astride on these ridges.
b) Step carefully into existing footprints.
c) Walk backwards or on tiptoe.
d) Walk in a stream. Remember not to leave scuff marks or other ground spoor on the bank as you enter or leave the stream.
Rule 9 -Don 't Leave Aerial Spoor
Spoor above the ground or overhead may not be as easy to spot as ground spoor, but a good tracker will find it nevertheless.
a) Don't break branches in your way - gently bend them aside.
b) If you can't bend it, go under, over or around it.
c) If you snag or tear clothing, don't be in such a hurry. Check to see that you have not left a small piece of cloth or telltale fibers behind you.
Rule 10 - Don't Leave Scent
Tracker dogs follow the microscopic body scent particles that continually fall from your body and settle on or just above the ground.Their remarkably sensitive noses will follow your previous route as accurately as if you could draw the dog a map. Even so, there are ways to slow down,confuse and even defeat tracker dogs.
a) Use a vehicle or even a bicycle. This will not only break the scent chain, but will put you further ahead of the pack much quicker and with less fatigue.
b) On foot, follow an erratic path through tangled undergrowth. This usually tangles the running lead of the dog and its handler, slowing them down.
c) Use well traveled animal or human trackways. Even better, follow an erratic path through a farmyard, as a large collection of new scent may temporarily confuse the dog and hinder progress.
d) When you reach water, don't just cross it. Walk in running water for a short distance before exiting on a part of the bank where your spoor will not show.
e) If you can only find narrow waterways such as ditches, with still water in them, walk in them but cross diagonally, doubling back on yourself at least once to confuse the dog.
f) If practical, wash regularly, but never use anything scented.
g) If you cannot wash, roll around over the ground you are traversing, to add country scents to your own. However, remember that a man who has rolled in a dung heap smells just like a man who has rolled in a dung heap, to a well trained tracker dog with a good nose.
h) Don't allow yourself to come in contact with strongly smelling substances such as smoke or animal droppings. If an article of clothing becomes contaminated and you have to discard it, make sure you bury it, or better still hide it under rocks in a stream. Now wash hair and skin. if also contaminated.
i) Try to outrun the dogs. A tracker dog has to move comparatively slowly so, as stated before, escape as quickly as possible.
Rule 11 - Camouflage Your Identity
It should almost go without saying, that you practice the basic rules of camouflage and concealment when resting, laying-up, approaching a dangerous area, etc. You should also practice camouflage and deception when traveling.
a) Avoid busy or populated areas and keep your distance from any civilians you see.
b) Don't act suspiciously or appear to be nervous as this wilt attract attention.
c) Never walk in an upright, military fashion-adopt a tired slouch.
d) Try to at least keep the appearance of being clean and keep shaving if you can.
e) If traveling in countryside, carry a spade or some other farming implement.
f) Keep your uniform on underneath any civilian clothing as otherwise you could be shot for being a spy.
g) Keep your watch in your pocket.
h) If approached by the locals, unless you speak and look like a native of the area, pretend to be deaf and dumb or perhaps even half-witted. The latter often works.
Rule 12 - Disguise Your Hide.
Sooner or later you will need to lay-up or rest. Again, leave no traces of your presence.
It is a good idea to rest for 5-10 minutes in every hour that you travel. Don't just stop anywhere though. Choose an area of good cover and try to leave no trace of your LUP (Laying Up Point).
A longer LUP occurs when you sleep. lie facing the ground, and if you have a ground sheet or something similar, cover yourself with it. This should concentrate your scent in one place. Before you leave, cover your sleeping area with soil and natural debris to mask the scent.
Always bury any food waste, camp fire debris, feces, urine or anything connected with your stay. Try not to contaminate your skin with waste material. Finally, cover disturbed soil with natural debris. Waste on the surface will attract flies in warm weather and will be easily spotted by human trackers, and a dog's nose will pick up the scent a long way off.
Rule 13 - Disguise Your Fire
Opinions vary as to exactly when you are safe enough to light a fire. However, sometimes it is crucial to purify food or water by cooking or boiling,to provide warmth to prevent hypothermia.
If you have to light a fire, ideally you should dig a fire pit deep enough to hide the flames. Try not to make the fire too big and ensure that flames to not show above ground. Use only small pieces of fuel.
Dig a separate air shaft at an angle to the pit as this will make the fire burn quicker and prevent excessive smoke. If the ground is too hard to dig, is too waterlogged, or a fire pit is impractical for some other reason, light the fire under a canopy of leafy foliage to disperse smoke. Alternatively, light a surface fire against a high wall.
Above all else, when Escaping and Evading, DO IT QUICKLY and DO IT CAREFULLY
Q (Taken from Combat And Survival Magazine Volume 10 Issue 4 July 1998, an excellent magazine written mostly for the British Army. However, many of it's articles are relevant to our present and future predicaments)
You are on the run behind enemy lines with just the contents of your escape tin and the clothes you stand in, what should you do?
British fighter and helicopter pilots, Special Forces operatives and other specialists who are likely to be shot down or ambushed deep behind enemy lines receive excellent training in Escape and Evasion (E&E) procedures. Indeed this training is so good that selected operatives, soldiers and airmen from friendly nations are also often to be found on these courses.
However, it is not just the fast jet jockey and winged dagger trooper who could find themselves in the role of unwelcome guest behind enemy lines, being hotly pursued by a hunter killer force. Once the shooting starts, at any time it could happen to YOU.
1] Your unit has been decimated after being surrounded by the enemy, but you have managed to escape.
2] Your defensive position has been overrun by the enemy but you have survived and must get away before they start mopping-up.
3] Your patrol becomes lost behind enemy lines.
4] You have accidentally strayed through the enemy front line.
5] You have broken out from a POW holding area behind the battlefield
6] You have managed to escape from a POW camp further into occupied territory.
7] You are on a peace-keeping mission when your unit is taken hostage or ambushed and all are captured except yourself.
The list is endless, but ask yourself honestly these two questions. If I found myself in any of the above situations, would I know exactly what my very first move should be? And then, as the minutes tick by, what should I do next?
Now you are probably thinking that you should start water gathering, building a shelter and instituting all the other 'surviving in the wilds' skills. Wrong! Long term evaders such as downed pilots, or escapees from permanent POW camps deep inside enemy territory, may need to travel for weeks or even months before reaching friendly territory, so 'wild' survival skills are very important For them. However, only a very few soldiers ever become long term evaders.
Most Escape and Evasion (E&E) in any conflict is short term, lasting anything from about one hour up to 48 hours.
What is most important in short term evasion is to understand the few basic rules of E&E based around anti-capture and anti tracking techniques. Without this knowledge, the chances are that you will be shot, taken prisoner or recaptured very quickly.
If you don't understand the fundamental anti-tracking skills, the chances are that you will not be able to use your survival skills without tipping off the enemy. So it is important that you learn the basic ground rules of short term escape and evasion first.
The Escape Phase
Rule 1 - Escape Quickly
1st Rule - Escape Quickly
This is the first and most important rule of E&E and can be applied to many different situations. In this case, Escape Rule 1 refers to the period immediately after capture by the enemy. You must escape at the first opportunity because:
a] The longer you remain in captivity, the more thoroughly you will be searched
b] The longer you remain a prisoner, the further you will be sent behind enemy lines.
c] Your captors will very probably be front line combat troops. These soldiers will likely have neither the interest, the time, nor the training in handling POWs. The longer you remain in captivity, the greater the chance of being sent to a secure POW camp with guards who have been specially trained in preventing escapes.
d] Once incarcerated in a purpose built POW camp, the rules of E&E will change drastically (to be covered in a future article).
2nd Rule - Don't Talk
Being captured by an enemy is a severe psychological shock, even for experienced soldiers. Only those who have experience of such an event can appreciate the desire to talk to captors, sometimes without being able to stop. You must steel yourself from the very first moment of captivity to say as little as possible. Under the Geneva Convention you are expected to give your name, rank, number and date of birth (this allows the Red Cross to hopefully keep track of your movements and health condition as well as to notify your next of kin that you have survived) but resist the desire to say anything else.
3rd Rule - Be The Grey Man
After capture, most soldiers adopt one of two attitudes. They either try to appeal to their captors by smiles and other friendly gestures, or they show defiance by scowling, cursing or exhibiting signs of aggression. Do neither!
You must attract as little attention from your captors or jailers as possible. This will prevent you from being singled out for interrogation, when you will be under closer guard, and will greatly help your chances of escape.
To play the grey man, stand or sit motionless with head slightly bowed. Avoid eye contact, but if forced to look at the enemy, focus on your opponent's forehead and show no emotion. Speak only if spoken to.
The Evasion Phase
This most important Escape Rule also applies to the Evasion Phase. You may have just escaped from POW custody, be the surviving member of an ambushed patrol or have been overlooked as enemy assault troops overran your position.
In any of these situations, you could be captured at any moment. You must now travel as far and as fast as you can. The further you escape from your last point of contact with the enemy, the wider the arc or area the hunter-killer force will need to search for you and the greater the area that tracker dogs may have to cover to pick up your scent.
Rule 2 - Evade In Pairs
The larger the evading group is, the easier it will be to track down. If possible, try and break down into pairs as this could split up the team tracking you or even leave them all tracking just one spoor. In most situations, two heads are better than one and when rest becomes a necessity, one can remain on guard while the other sleeps.
Rule 3 -Assume You Are Being Hunted
An evader has a very limited view of events around him and it's very easy to assume that he has given the enemy the slip. Often this is a mistaken view. Besides which, always assuming you are being hunted focuses the mind and this should lead to you making less mistakes.
Rule 4 - Carry A Compass
The sensible soldier will always carry a mini-compass in his Survival Tin plus one hidden in his clothing. This is one of the most treasured E&E possessions. To allow for all eventualities though, learn to make an emergency compass by magnetizing a needle and sitting it on a free floating leaf on water. Practice now as you won't get time when you are an evader.
Rule 5 - Make Or Get A Map
Maps are important. Before a mission make a simple map on a sheet of paper from your waterproof notepad. Show just the basic routes, roads, rivers and major topographical features, then sew it into your uniform.
If captured, while awaiting escape, make a rudimentary map by drawing on the inside of your clothing as this will greatly aid your navigation plans. Once on the run, acquire a better one- search bodies and deserted buildings and, particularly in an urban environment, look inside vehicles or even check out phone boxes
Rule 6 - Ignore The Hay Barn
Don't assume the 'Hay Barn' mentality. In other words, never hide in obvious places. The barn on the hill will look tempting refuge with hide, but this is also the first place the hunter force will search.
Rule 7 - Become a Magpie
Never pass-by anything that could be of use. a discarded bin liner or even a plastic fertilizer bag can make an emergency waterproof over garment.An abandoned steel helmet, not too common in these days of composites, makes a good cooking pot but look out for any metal container that will do this job and also transport drinking water.
Rule 8 - Camouflage Your Tracks
You must camouflage signs that you have passed, and especially your footprints, from man trackers. This is because the most common form of track to find and easiest to follow is the markings you leave on the ground-known as ground spoor. an even better find for an experienced tracker is a full boot print (a confirmed spoor) from which he will be able to tell how fast you are moving, how tired you are and much more information on you.
With a consecutive pair of prints he can tell how fast you are traveling, what distance you are covering and even if you are carrying a load. Despite your boot probably having the same tread pattern as the rest of the guys in your unit, individual wear marks and tread damage make your boots as individual as your fingerprints. No wonder trackers call full bootprints a confirmed spoor.
Consequently, avoid walking on soft muddy ground. Instead try to find hard, rocky surfaces. Remember, though, not to disturb loose rocks as these would give a tracker recognizable, though less useful, ground spoor.
Of course there will be times when you have no choice but to walk on soft or muddy ground, so remember the following techniques. They may only temporarily confuse trackers, but they may gain you valuable time.
a) Often there are harder ridges on either side of well used, soft, muddy paths. Walk legs astride on these ridges.
b) Step carefully into existing footprints.
c) Walk backwards or on tiptoe.
d) Walk in a stream. Remember not to leave scuff marks or other ground spoor on the bank as you enter or leave the stream.
Rule 9 -Don 't Leave Aerial Spoor
Spoor above the ground or overhead may not be as easy to spot as ground spoor, but a good tracker will find it nevertheless.
a) Don't break branches in your way - gently bend them aside.
b) If you can't bend it, go under, over or around it.
c) If you snag or tear clothing, don't be in such a hurry. Check to see that you have not left a small piece of cloth or telltale fibers behind you.
Rule 10 - Don't Leave Scent
Tracker dogs follow the microscopic body scent particles that continually fall from your body and settle on or just above the ground.Their remarkably sensitive noses will follow your previous route as accurately as if you could draw the dog a map. Even so, there are ways to slow down,confuse and even defeat tracker dogs.
a) Use a vehicle or even a bicycle. This will not only break the scent chain, but will put you further ahead of the pack much quicker and with less fatigue.
b) On foot, follow an erratic path through tangled undergrowth. This usually tangles the running lead of the dog and its handler, slowing them down.
c) Use well traveled animal or human trackways. Even better, follow an erratic path through a farmyard, as a large collection of new scent may temporarily confuse the dog and hinder progress.
d) When you reach water, don't just cross it. Walk in running water for a short distance before exiting on a part of the bank where your spoor will not show.
e) If you can only find narrow waterways such as ditches, with still water in them, walk in them but cross diagonally, doubling back on yourself at least once to confuse the dog.
f) If practical, wash regularly, but never use anything scented.
g) If you cannot wash, roll around over the ground you are traversing, to add country scents to your own. However, remember that a man who has rolled in a dung heap smells just like a man who has rolled in a dung heap, to a well trained tracker dog with a good nose.
h) Don't allow yourself to come in contact with strongly smelling substances such as smoke or animal droppings. If an article of clothing becomes contaminated and you have to discard it, make sure you bury it, or better still hide it under rocks in a stream. Now wash hair and skin. if also contaminated.
i) Try to outrun the dogs. A tracker dog has to move comparatively slowly so, as stated before, escape as quickly as possible.
Rule 11 - Camouflage Your Identity
It should almost go without saying, that you practice the basic rules of camouflage and concealment when resting, laying-up, approaching a dangerous area, etc. You should also practice camouflage and deception when traveling.
a) Avoid busy or populated areas and keep your distance from any civilians you see.
b) Don't act suspiciously or appear to be nervous as this wilt attract attention.
c) Never walk in an upright, military fashion-adopt a tired slouch.
d) Try to at least keep the appearance of being clean and keep shaving if you can.
e) If traveling in countryside, carry a spade or some other farming implement.
f) Keep your uniform on underneath any civilian clothing as otherwise you could be shot for being a spy.
g) Keep your watch in your pocket.
h) If approached by the locals, unless you speak and look like a native of the area, pretend to be deaf and dumb or perhaps even half-witted. The latter often works.
Rule 12 - Disguise Your Hide.
Sooner or later you will need to lay-up or rest. Again, leave no traces of your presence.
It is a good idea to rest for 5-10 minutes in every hour that you travel. Don't just stop anywhere though. Choose an area of good cover and try to leave no trace of your LUP (Laying Up Point).
A longer LUP occurs when you sleep. lie facing the ground, and if you have a ground sheet or something similar, cover yourself with it. This should concentrate your scent in one place. Before you leave, cover your sleeping area with soil and natural debris to mask the scent.
Always bury any food waste, camp fire debris, feces, urine or anything connected with your stay. Try not to contaminate your skin with waste material. Finally, cover disturbed soil with natural debris. Waste on the surface will attract flies in warm weather and will be easily spotted by human trackers, and a dog's nose will pick up the scent a long way off.
Rule 13 - Disguise Your Fire
Opinions vary as to exactly when you are safe enough to light a fire. However, sometimes it is crucial to purify food or water by cooking or boiling,to provide warmth to prevent hypothermia.
If you have to light a fire, ideally you should dig a fire pit deep enough to hide the flames. Try not to make the fire too big and ensure that flames to not show above ground. Use only small pieces of fuel.
Dig a separate air shaft at an angle to the pit as this will make the fire burn quicker and prevent excessive smoke. If the ground is too hard to dig, is too waterlogged, or a fire pit is impractical for some other reason, light the fire under a canopy of leafy foliage to disperse smoke. Alternatively, light a surface fire against a high wall.
Above all else, when Escaping and Evading, DO IT QUICKLY and DO IT CAREFULLY
Q (Taken from Combat And Survival Magazine Volume 10 Issue 4 July 1998, an excellent magazine written mostly for the British Army. However, many of it's articles are relevant to our present and future predicaments)
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