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Showing posts with label Remain over Night. Show all posts
Showing posts with label Remain over Night. Show all posts

Thursday, September 13, 2012

Marksman/Observer Team (Tips)



Unit Organization 

The marksman/observer team consists of two men, both fully qualified marksmen, or sniper in some cases. If they are a Designated Marksman (DM) team then they will both be qualified DM, if they are a Sniper team, then they will both be qualified snipers.

In order to function effectively, however, one will shoot (the marksman/sniper) while the other watches the objective (the observer/spotter). These two will rotate duties on a regular basis during a engagement.  In most cases with sniper teams the observer/spotter is the more experienced member, because he is the one making all the wind, elevation, and other calls to the marksman/sniper, all the sniper has to do is ensure he agrees with the calls from his spotter then make the shot.

From this point on in this post I will be using the term marksman to refer to both a DM, and a sniper, and the term observer to refer to both the observer and the spotter.

Compatibility, a readiness to share, and a willingness to rotate duties are necessary qualities of the marksman/observer team members. The member with the most experience should be in charge, but his primary task is to educate his partner and elevate his skills on a par with his own so they can rotate jobs completely yet suffer no decline in compatibility. 

Duties and Responsibilities:

Marksman / Observer 

1. Writes Operations Order Obtains and prepares any special gear
2. Coordinates with other units Leads in normal movement
3. Leads in stalking movement Follows in stalking movement
4. Follows observer in normal movement Shares in the construction of the "hide"
5. Selects "hide" location Draws sketches and range cards
6. Detects and announces targets Shares range estimates with marksman
7. Adjusts scope for wind, range and angle Identifies targets by priority
8. Shares range estimates with observer Estimates wind
9. Decides engagement priorities Backs up marksman’s shot
10. Engages human and material targets Operates radio
11. Records information
12. Coordinates other teams
13. Operates diversionary devices


Due to liability, police snipers do not rotate weapons. Each marksman/observer should have a rifle assigned exclusively to himself. The marksmen/observers must also rotate/rest/share, or they won’t be able to last during a long-term engagement. Most marksman shots are fired only after all viable options have been expended. 


Marksman/Observer Selection 

What does one look for in Marksman/Observer candidates? Being a good marksman involves three main skills; – marksmanship (duh), fieldcraft, and tactics. The candidate should have experience, interest, or a demonstrated aptitude within at least one of these areas. Training will round out the other two remaining skills. 

Marksmanship 

When it comes to marksmanship, the candidate should be at least an expert rifleman. He had better like shooting, because to hone and maintain marksman-level skills he must shoot frequently. The candidate should have an interest in firearms and technical subjects beyond the common layman, a natural curiosity about things like ballistics, bullets, and optics.
Hunting experience is especially useful because the sniper candidate already will have learned the consequences of inaccuracy or sluggish reflexes. 

Fieldcraft 

Fieldcraft includes skills such as wind estimation, camouflage, and observation. Hunters of elusive game can become excellent marksman, but may not ever have what it takes to become a sniper, there is a huge difference in a DM and a sniper. Bowhunters are also excellent candidates. Sportsman also learn to read the weather, see tracks in a natural setting, understand field maps, observe live game, and move to avoid being seen. 

Tactics 

An appreciation for tactics can only be developed through their study and application. Marksman must take the survival tactics that have been learned in basic training, police school and range training and build on it in a way that will benefit field operations. Extracurricular study of military tactics is also advantageous and is encouraged for all candidates. The marksmans ability to hide from and deceive the enemy is paramount to a successful mission. 

Sniper Operations: 

Overall Mission of the Cover Element

1. Establish an inner perimeter to contain the threat. Containing the threat to one location will hopefully expedite its resolution and prevent additional persons from hindering or becoming involved in the operation.

2. Cover the movement of an entry team. The inner perimeter personnel provide security for the entry team as they move into position for an entry should an entry become necessary.


3. Provide intelligence attained to assist the tactical team in their primary goal of saving lives. While on the perimeter you become the eyes and ears for the tactical team as they conduct their planning elsewhere. Any information regarding the situation, activity, descriptions, etc. should be passed forward to assist in planning and decision making. 


4. Eliminate a High Value Target (HVT)

Tactical Considerations of the Cover Element 

Equipment:

All items necessary for prolonged operations should be taken into positions upon initial employment. Consider the time and effort spent moving into the area undetected, then having to leave the area to get something which was forgotten. The more movement, the greater the chance of detection. 

Radios: – 

Ensure extra batteries are available. Also have frequencies and call-signs for all necessary communications during the operation, and are capable of being operated as near to silent as possible

Night observation devices:

–Ideal for some situations. Extra batteries are a priority. 

Movement: 

Cover and concealment:

The shortest route usually is not the best route. Use terrain and/or existing structures for protection 

Avoid detection:

We never know what effect our presence may have on a suspect. If it might have an adverse effect, don’t be seen. 

Suspect (enemy) vs. Sector:

Both members of the team must be aware of their priorities when the suspect is in the sights.

Sniper’s responsibility:

The sniper will maintain target acquisition on the greatest threat. 

Observer’s responsibility:

The observer will monitor other suspect(s) or hostage(s), movement of the entry team, and the rest of the sector, and be ready to provide fire support himself if the need arises.

Planning and Tactical Setup: 

Avenues of Approach 

Once the Sniper Teams have been assigned or chosen their position, they must then consider routes that will take them to that location. 

The following is a list of those considerations: 

1. Avoid moving directly through or on the subjects position
2. Utilize terrain that offers good cover and concealment. Cover is protection from small arms fire. Concealment is protection from subject observation.
3. Use terrain which will allow you movement during the hours of darkness. Try to avoid rocky areas or areas of heavy vegetation.
4. Don’t automatically dismiss difficult terrain. This may be your best choice of approach in terms of cover and concealment, especially during daylight movement.
5. Avoid silhouetting yourself. Stay off skyline and low on rooftops.
6. Avoid areas that may afford the subject a field of fire on you. Such as open, flat areas, (i.e. open fields or playgrounds).
7. Stay within the perimeter. This will prevent contact with locals and the media.
8. Plan an alternate approach in the event that your primary cannot be navigated. 


Detection

You need to keep in mind who could be watching you. Two ways that you can be detected are:
a. Direct Observation, and Indirect Observation
b. Direct Observation 


In order for the subject to shoot you, they must have an idea of where you are. The subject may have access to binoculars or other sight enhancing items. A telephoto lens on a camera will work well. 

Indirect Observation 

Television - This might be a media event, so be aware of cameras.
Night Vision - Hope that your adversary does not have access to this technology.
Smell - The subject may detect your odor, so don’t wear cologne.
Sound - Remember that the subject can hear you approaching if your noise discipline is poor. 

Concealment and Cover 

The best way to avoid detection is by utilizing concealment and cover. There are six factors which will give you protection from subject observation. 

They are: 

Shape - From any distance your outline will give you away. Change you shape to match that of your surroundings. 

Shadow - Stay in the shadows and don’t allow your own to be seen. When it comes to your position, only you and your shadow should know. 

Shine (or texture) - Beware of smooth surfaces such as watches, weapon barrel, glasses. Smooth surfaces are areas that reflect light. 

Color - Blend in with your surroundings. Bright colors attract unwanted attention.

Position or Setting - When choosing your position, make it appear as though nothing is out of the ordinary. 

Movement - Motion naturally attracts the eye. Even a little movement at an inopportune time will warrant attention. 

Rules for Day Movement 

1. Movement must be slow and well planned.
2. Avoid disturbing animals such as dogs and birds.
3. Take advantage of noise such as wind, rain, or vehicles moving.
4. Cross roads which provide the most cover and/or concealment. Use ditches and wood lines. Attempt to minimize the amount of time you are in the open. 


Rules for Night Movement 

a. Move by bounds. Stop, listen, then move again.
b. Take advantage of other noises.
c. Avoid running. This causes noise and increases anxiety.
d. Preserve night vision. Don’t look at lights.
e. Avoid silhouetting..
f. Avoid dry brush and tape loose equipment. 


Thanks to Bender for some of the information.

Saturday, August 11, 2012

Patrolling 101

PATROLLING 101
 


PLANNING PHASE

A detailed map should be made; covering the route, including terrain features selected for orientation
The use of difficult terrain must be considered in route planning. Impassable terrain is very rare
An "offset" in the route should be planned when applicable. An offset is a planned magnetic deviation to the right or left of the straight line to an objective. It should be used to verify the location right or left of the objective. Each mil offset will move a person one meter to the right or left for each 1000 meters traveled

When the patrol is to infiltrate a hostile area, an alternate rendezvous must be selected

When selecting your weapons, you should try to select ones that use the same ammo and or magazines to facilitate cross use between team members

All weapons must be cleaned, operationally checked, and test fired before departure. The weapon must not be cleaned after test firing, due to the possibility of putting the weapon back together wrong, or something else being wrong. Individual weapon cleaning equipment should be carried on all patrols 

Gloves should be included in your personal kit to protect your hands, anyone that has been in combat can attest to the fact of how valuable gloves are. I personally suggest that they be worn at all times when on patrol

At least two flashlights and two each of such critical items as binoculars, wire cutters, or any other items you feel your patrol may need, must be carried 

Ponchos can be used to make litters, construct rafts, conceal lights, and as shelters. Also each man should carry two canteens or a large water bladder on long patrols

Every member of the patrol should carry an extra pair of socks, socks are one of the most valuable and important items in the foot soldiers kit 

A rope is a necessity and can be used for many things including but not limited to, binding prisoners, climbing or descending obstacles, securing your gear, setting up camp, and crossing streams
Duct tape is also very useful and can be used to secure rifle swivels, slings, and other items which might rattle. It should be used also to tie back loose clothing

Personal camouflage is a very important aspect of patrolling. Ensure when applying cammo face paint to use darker colors on the high areas, and lighter colors on the recessed areas. Ensure that you cover every inch of exposed skin, whether it be the back of the neck, or behind the ear, have a buddy go over your job and double check it. 

At least one sharp knife should be carried by every member, one being a folder/pocket knife, and one should be a combat/survival knife

Security must be provided by assigning every man an area of responsibility, when on the move, and during breaks/remain over night location (RON). Each member should be assigned a different, but overlapping sector of fire while on the move, or in a fixed position

At least two members should be designated as pacers, which means they count their steps, then the average of their individual counts should be used

Maps must be folded where the section being used is visible, before departing so they can be more easily handled when checking. Maps must not be marked, unless laminated and a grease pencil is used

Compasses should be preset before departing your staging area or home base. More than one should be preset for each setting required, and every member of the patrol should have one, and be proficient in the proper use of the compass

A list of questions and answers should be designated prior to leaving on patrol to be used as "challenge and pass" words. Which are used to challenge anyone approaching the patrol, or that the patrol approaches. When this situation occurs the first person issues the challenge word, or phrase, then the person being challenged answers with the pass phrase, or word

Leaders need to be involved in recon patrols so that they can get a real world feel of the areas patrolled

All signals whether they be visual, or audible to be used should be simple, prearranged and rehearsed prior to departing on patrol

Time for patrol members to obtain their night vision must be planned. This is to allow personnel to acclimate their night vision as it starts getting dark. This should entail about 45 minutes prior to and 45 minutes after darkness has fallen to allow for proper night vision acclimation. You want to halt the patrol and allow no movement during this time if at all practical.

The patrol should be inspected carefully before any dry run through, and before departure. During this inspection make each member jump up and down to listen for any noise being made, then fix with 550 cord, or duct tape. Men should be questioned to check their knowledge and understanding of the mission

All inhabited areas should be avoided, unless these areas are the point of the patrol 

Plan to utilize ridge lines for movement if in mountainous terrain, in that you do not ever under any circumstance travel on a ridge, plan your route to travel about 1/3 of the way down the ridge, or below the crest enough to not be silhouetted by the crest. The skyline should be avoided 

Luminous tape, or "snake eyes" should be worn on the back of the collar, and greatly aids in control and movement on dark nights. The collar should be turned down if close to enemy

All radios and other communication equipment should be checked before departing, and ensure that everyone knows the comm plan, including which channels to use and proper radio protocol

It is too late to consider planning and preparation when the patrol is in no man's land, so make sure you plan for every eventuality, because Mr. Murphy is out there and will come get you when you least expect it

ON PATROL
 
On small patrols, the count should be sent up automatically after each halt or passage of a danger area. In large patrols, a chain of command should be used to account for men

Navigation should be checked frequently. The patrol commander is responsible for this, but every member should offer backup if necessary
 
On long patrols, the point man and compass men should be changed occasionally, because these positions are very mentally demanding and you want your patrol members to be fresh, and ready to go at a moments notice

Weapons are always carried at a ready position. The patrol must be able to return fire instantly and effectively. They must have their zones of fire and roles within the team down pat

Enemy wire should be cut only when necessary. A reconnaissance should be made first

Take advantage of any noises such as wind, vehicles, planes, and combat sounds to cover any movement or action that you need to make that makes noise

There should be no movement on roads and trails unless absolutely necessary, and even then to get out of these areas as soon as you possibly can

Movement can be aided in daylight, especially in dense terrain, by using night compass settings

Do not move across the enemy's front

Over short distances such as the width of a road, the compass can be used for signalling at night. a piece of luminous tape can also be used, but ensure that your signalling cannot be seen from any other direction than your own team

Crossing roads in enemy territory is a matter of common sense. Each situation may dictate a different method. Established procedure will not be violated if a proper reconnaissance is conducted before crossing an obstacle. Adequate security should be established and movement should be silent and quick to avoid detection. A main point of consideration in any road crossing is control of the patrol and their actions. Crosses should be done at a curve, or other area that does not offer a long distance viewing. 

Some of the accepted methods for crossing roads are:

(1) Patrol can form a skirmish line and move quickly and quietly across the road
(2) The entire patrol can form a file, following the footsteps of the members in front of them, in order to minimize footprints, and cover up the patrol numbers
(3) Members cross the road a few at a time until the whole patrol is across the road


When necessary to leave a wounded person to be picked up on the return trip, another person should be left with them. 
Walking wounded can return on their own to friendly areas, or can remain with the team if needed. When the enemy is near, the wounded should be removed from the immediate area before applying first aid
Enemy positions or obstacles should be by-passed, unless they are the point of the patrol, or if engaging them is needed

The patrol's location should be known at all times, by all members of the patrol. This is particularly important when there is a change of direction or the patrol is transported by air or water. A relatively slight error can cause a missed objective

Security must not be jeopardized by letting ear flaps and hoods interfere with the hearing ability of the patrol

Talking should be kept to a minimum. Arm and hand signals should be used to the maximum, and should be one of the items members are tested on prior to leaving on patrol

When enemy positions are being reconnoitered, a covering force must be kept within supporting distance of the reconnaissance element to facilitate cover fire if necessary

Trash must never be thrown on the ground while on patrol. It should be buried and camouflaged to prevent detection by the enemy, as with everything while on patrol including feces and pee as well as any food 

When friendly agents such as partisans are contacted, the entire patrol must not be taken to make contact with them. One or two people should make the contact and the others should provide cover

A unique and disposable patrol password should be used forward of friendly positions, this is different than the challenge/pass that I covered earlier, this is a challenge and a pass phrase that is established once out on patrol and is only known to the members of the patrol

At halts and during movement, odd numbered people observe to the left, and even numbered people to the right, or visa versa, just ensure your guys know where they are covering

When people have difficulty staying awake on security and at halts, the number of halts should be minimized, and the people should assume a kneeling rather than prone position

Personnel should be allowed to sleep on long patrols when possible, but proper security should be maintained

To aid in navigation stars should be used but it should be remembered that they move. The patrol's location should be confirmed on a compass

Smoking or chewing must not be permitted, because they make way too much smell, and can be noticed quite a ways off

The method of finding the North Star (if in the Northern Hemisphere) and the Southern Cross (if in the Southern Hemisphere) must be known and also the watch and sun method of finding North, and South

During halts the communicator should position himself to the left of the patrol commander in order that the handset can be held in the patrol commander's left hand

So that is a run down of a bunch of good information to use to plan your patrols, in no means is it a complete list. There are many more items that should be trained on and employed in a patrol, but this will get you headed in the right direction hopefully.
 

Tuesday, July 31, 2012

Escape and Evasion

Short Term Escape & Evasion

You are on the run behind enemy lines with just the contents of your escape tin and the clothes you stand in, what should you do?

British fighter and helicopter pilots, Special Forces operatives and other specialists who are likely to be shot down or ambushed deep behind enemy lines receive excellent training in Escape and Evasion (E&E) procedures. Indeed this training is so good that selected operatives, soldiers and airmen from friendly nations are also often to be found on these courses.

However, it is not just the fast jet jockey and winged dagger trooper who could find themselves in the role of unwelcome guest behind enemy lines, being hotly pursued by a hunter killer force. Once the shooting starts, at any time it could happen to YOU.

1] Your unit has been decimated after being surrounded by the enemy, but you have managed to escape.

2] Your defensive position has been overrun by the enemy but you have survived and must get away before they start mopping-up.

3] Your patrol becomes lost behind enemy lines.

4] You have accidentally strayed through the enemy front line.

5] You have broken out from a POW holding area behind the battlefield

6] You have managed to escape from a POW camp further into occupied territory.

7] You are on a peace-keeping mission when your unit is taken hostage or ambushed and all are captured except yourself.

The list is endless, but ask yourself honestly these two questions. If I found myself in any of the above situations, would I know exactly what my very first move should be? And then, as the minutes tick by, what should I do next?

Now you are probably thinking that you should start water gathering, building a shelter and instituting all the other 'surviving in the wilds' skills. Wrong! Long term evaders such as downed pilots, or escapees from permanent POW camps deep inside enemy territory, may need to travel for weeks or even months before reaching friendly territory, so 'wild' survival skills are very important For them. However, only a very few soldiers ever become long term evaders.

Most Escape and Evasion (E&E) in any conflict is short term, lasting anything from about one hour up to 48 hours.

What is most important in short term evasion is to understand the few basic rules of E&E based around anti-capture and anti tracking techniques. Without this knowledge, the chances are that you will be shot, taken prisoner or recaptured very quickly.

If you don't understand the fundamental anti-tracking skills, the chances are that you will not be able to use your survival skills without tipping off the enemy. So it is important that you learn the basic ground rules of short term escape and evasion first.

The Escape Phase

Rule 1 - Escape Quickly

1st Rule - Escape Quickly

This is the first and most important rule of E&E and can be applied to many different situations. In this case, Escape Rule 1 refers to the period immediately after capture by the enemy. You must escape at the first opportunity because:

a] The longer you remain in captivity, the more thoroughly you will be searched
b] The longer you remain a prisoner, the further you will be sent behind enemy lines.
c] Your captors will very probably be front line combat troops. These soldiers will likely have neither the interest, the time, nor the training in handling POWs. The longer you remain in captivity, the greater the chance of being sent to a secure POW camp with guards who have been specially trained in preventing escapes.
d] Once incarcerated in a purpose built POW camp, the rules of E&E will change drastically (to be covered in a future article).

2nd Rule - Don't Talk

Being captured by an enemy is a severe psychological shock, even for experienced soldiers. Only those who have experience of such an event can appreciate the desire to talk to captors, sometimes without being able to stop. You must steel yourself from the very first moment of captivity to say as little as possible. Under the Geneva Convention you are expected to give your name, rank, number and date of birth (this allows the Red Cross to hopefully keep track of your movements and health condition as well as to notify your next of kin that you have survived) but resist the desire to say anything else.

3rd Rule - Be The Grey Man

After capture, most soldiers adopt one of two attitudes. They either try to appeal to their captors by smiles and other friendly gestures, or they show defiance by scowling, cursing or exhibiting signs of aggression. Do neither!

You must attract as little attention from your captors or jailers as possible. This will prevent you from being singled out for interrogation, when you will be under closer guard, and will greatly help your chances of escape.

To play the grey man, stand or sit motionless with head slightly bowed. Avoid eye contact, but if forced to look at the enemy, focus on your opponent's forehead and show no emotion. Speak only if spoken to.

The Evasion Phase

This most important Escape Rule also applies to the Evasion Phase. You may have just escaped from POW custody, be the surviving member of an ambushed patrol or have been overlooked as enemy assault troops overran your position.

In any of these situations, you could be captured at any moment. You must now travel as far and as fast as you can. The further you escape from your last point of contact with the enemy, the wider the arc or area the hunter-killer force will need to search for you and the greater the area that tracker dogs may have to cover to pick up your scent.

Rule 2 - Evade In Pairs

The larger the evading group is, the easier it will be to track down. If possible, try and break down into pairs as this could split up the team tracking you or even leave them all tracking just one spoor. In most situations, two heads are better than one and when rest becomes a necessity, one can remain on guard while the other sleeps.

Rule 3 -Assume You Are Being Hunted

An evader has a very limited view of events around him and it's very easy to assume that he has given the enemy the slip. Often this is a mistaken view. Besides which, always assuming you are being hunted focuses the mind and this should lead to you making less mistakes.

Rule 4 - Carry A Compass

The sensible soldier will always carry a mini-compass in his Survival Tin plus one hidden in his clothing. This is one of the most treasured E&E possessions. To allow for all eventualities though, learn to make an emergency compass by magnetizing a needle and sitting it on a free floating leaf on water. Practice now as you won't get time when you are an evader.

Rule 5 - Make Or Get A Map

Maps are important. Before a mission make a simple map on a sheet of paper from your waterproof notepad. Show just the basic routes, roads, rivers and major topographical features, then sew it into your uniform.

If captured, while awaiting escape, make a rudimentary map by drawing on the inside of your clothing as this will greatly aid your navigation plans. Once on the run, acquire a better one- search bodies and deserted buildings and, particularly in an urban environment, look inside vehicles or even check out phone boxes

Rule 6 - Ignore The Hay Barn

Don't assume the 'Hay Barn' mentality. In other words, never hide in obvious places. The barn on the hill will look tempting refuge with hide, but this is also the first place the hunter force will search.

Rule 7 - Become a Magpie

Never pass-by anything that could be of use. a discarded bin liner or even a plastic fertilizer bag can make an emergency waterproof over garment.An abandoned steel helmet, not too common in these days of composites, makes a good cooking pot but look out for any metal container that will do this job and also transport drinking water.

Rule 8 - Camouflage Your Tracks

You must camouflage signs that you have passed, and especially your footprints, from man trackers. This is because the most common form of track to find and easiest to follow is the markings you leave on the ground-known as ground spoor. an even better find for an experienced tracker is a full boot print (a confirmed spoor) from which he will be able to tell how fast you are moving, how tired you are and much more information on you.

With a consecutive pair of prints he can tell how fast you are traveling, what distance you are covering and even if you are carrying a load. Despite your boot probably having the same tread pattern as the rest of the guys in your unit, individual wear marks and tread damage make your boots as individual as your fingerprints. No wonder trackers call full bootprints a confirmed spoor.

Consequently, avoid walking on soft muddy ground. Instead try to find hard, rocky surfaces. Remember, though, not to disturb loose rocks as these would give a tracker recognizable, though less useful, ground spoor.

Of course there will be times when you have no choice but to walk on soft or muddy ground, so remember the following techniques. They may only temporarily confuse trackers, but they may gain you valuable time.

a) Often there are harder ridges on either side of well used, soft, muddy paths. Walk legs astride on these ridges.
b) Step carefully into existing footprints.
c) Walk backwards or on tiptoe.
d) Walk in a stream. Remember not to leave scuff marks or other ground spoor on the bank as you enter or leave the stream.

Rule 9 -Don 't Leave Aerial Spoor

Spoor above the ground or overhead may not be as easy to spot as ground spoor, but a good tracker will find it nevertheless.

a) Don't break branches in your way - gently bend them aside.
b) If you can't bend it, go under, over or around it.
c) If you snag or tear clothing, don't be in such a hurry. Check to see that you have not left a small piece of cloth or telltale fibers behind you.

Rule 10 - Don't Leave Scent

Tracker dogs follow the microscopic body scent particles that continually fall from your body and settle on or just above the ground.Their remarkably sensitive noses will follow your previous route as accurately as if you could draw the dog a map. Even so, there are ways to slow down,confuse and even defeat tracker dogs.

a) Use a vehicle or even a bicycle. This will not only break the scent chain, but will put you further ahead of the pack much quicker and with less fatigue.
b) On foot, follow an erratic path through tangled undergrowth. This usually tangles the running lead of the dog and its handler, slowing them down.
c) Use well traveled animal or human trackways. Even better, follow an erratic path through a farmyard, as a large collection of new scent may temporarily confuse the dog and hinder progress.
d) When you reach water, don't just cross it. Walk in running water for a short distance before exiting on a part of the bank where your spoor will not show.
e) If you can only find narrow waterways such as ditches, with still water in them, walk in them but cross diagonally, doubling back on yourself at least once to confuse the dog.
f) If practical, wash regularly, but never use anything scented.
g) If you cannot wash, roll around over the ground you are traversing, to add country scents to your own. However, remember that a man who has rolled in a dung heap smells just like a man who has rolled in a dung heap, to a well trained tracker dog with a good nose.
h) Don't allow yourself to come in contact with strongly smelling substances such as smoke or animal droppings. If an article of clothing becomes contaminated and you have to discard it, make sure you bury it, or better still hide it under rocks in a stream. Now wash hair and skin. if also contaminated.
i) Try to outrun the dogs. A tracker dog has to move comparatively slowly so, as stated before, escape as quickly as possible.

Rule 11 - Camouflage Your Identity

It should almost go without saying, that you practice the basic rules of camouflage and concealment when resting, laying-up, approaching a dangerous area, etc. You should also practice camouflage and deception when traveling.

a) Avoid busy or populated areas and keep your distance from any civilians you see.
b) Don't act suspiciously or appear to be nervous as this wilt attract attention.
c) Never walk in an upright, military fashion-adopt a tired slouch.
d) Try to at least keep the appearance of being clean and keep shaving if you can.
e) If traveling in countryside, carry a spade or some other farming implement.
f) Keep your uniform on underneath any civilian clothing as otherwise you could be shot for being a spy.
g) Keep your watch in your pocket.
h) If approached by the locals, unless you speak and look like a native of the area, pretend to be deaf and dumb or perhaps even half-witted. The latter often works.

Rule 12 - Disguise Your Hide.

Sooner or later you will need to lay-up or rest. Again, leave no traces of your presence.

It is a good idea to rest for 5-10 minutes in every hour that you travel. Don't just stop anywhere though. Choose an area of good cover and try to leave no trace of your LUP (Laying Up Point).

A longer LUP occurs when you sleep. lie facing the ground, and if you have a ground sheet or something similar, cover yourself with it. This should concentrate your scent in one place. Before you leave, cover your sleeping area with soil and natural debris to mask the scent.

Always bury any food waste, camp fire debris, feces, urine or anything connected with your stay. Try not to contaminate your skin with waste material. Finally, cover disturbed soil with natural debris. Waste on the surface will attract flies in warm weather and will be easily spotted by human trackers, and a dog's nose will pick up the scent a long way off.

Rule 13 - Disguise Your Fire

Opinions vary as to exactly when you are safe enough to light a fire. However, sometimes it is crucial to purify food or water by cooking or boiling,to provide warmth to prevent hypothermia.

If you have to light a fire, ideally you should dig a fire pit deep enough to hide the flames. Try not to make the fire too big and ensure that flames to not show above ground. Use only small pieces of fuel.

Dig a separate air shaft at an angle to the pit as this will make the fire burn quicker and prevent excessive smoke. If the ground is too hard to dig, is too waterlogged, or a fire pit is impractical for some other reason, light the fire under a canopy of leafy foliage to disperse smoke. Alternatively, light a surface fire against a high wall.

Above all else, when Escaping and Evading, DO IT QUICKLY and DO IT CAREFULLY

Q (Taken from Combat And Survival Magazine Volume 10 Issue 4 July 1998, an excellent magazine written mostly for the British Army. However, many of it's articles are relevant to our present and future predicaments)

Sunday, July 8, 2012

Remain Over Night

Or more commonly known as a RON, here are some of the basics, and some great information regarding them.

RON - Remain overnight position
by Tom Sawyer

1. Typical situations that require planning for the establishment of a RON include those where there will be a requirement to:

a. To cease all movement during daylight hours to avoid detection;
b. To provide a base of operation from which further patrols can be launched;
c. To rest and re-org after extended movement or operations; and
d. To re-org after a patrol has infiltrated the enemy in small groups (link up point).

2. Considerations: Planning for a RON must include considering the actions of the mission; ie: Located so as to enable the Patrol to best accomplish its mission, and both passive and active security measures:

Passive Security Measures include:

3. Avoid built up areas;
4. Avoid open woods and clearings;
5. Select an area away from all inhabitants;
6. Avoid known or suspected enemy locations;
7. Select terrain which would be considered of little tactical value;
8. Avoid ridge lines, crests, valleys, lakes and streams;
9. Select terrain suitable for radio communications;
10. Select steep terrain, ravines, or other such areas that would impede foot movement;
11. Avoid all roads and trails;
12. Select areas with dense vegetation, that provide cover from ground and air;

Active Security Measures include:

1. Establish an OP/LP system covering all likely approaches;
2. Establish communications with OP/LPs for early warning;
3. Select an Alternate RON;
4. Use chain of command to enforce light, noise and cam Discipline;
5. Organize the elements of the patrol so that the necessary activities can take place with a minimum of movement; and
6. Establish a percentage alert plan.

A RON is a position established when a patrol halts for an extended period (usually overnight). When in an area not protected by friendly troops, maximum security measures must be taken to protect the patrol.

Activities in a RON are similar to an assembly area, but should be kept to a minimum. A RON is normally planned off a map but could be established with an on?the?spot decision in some circumstances. A RON is occupied for the minimum time necessary to accomplish the purpose for which it was established. It will not be more than 48 hours and never use the same RON twice.

Detachment/Section Size: Occupation at det/sect size will be by force. That is to say when the patrol commander sees a suitable location he will occupy it using this procedure:

7. 200m minus tentative RON, prepare to conduct a "dog leg" maneuver into RON, (any maneuver can be used to get into the RON (i.e. fishhook etc.);
8. Once a suitable location is found, stop 10-15 minute listening halt;
9. Carry on with RON activities;

Section Size Plus:

a. In a recce platoon there may be two requirements for a RON of this size:

(1) One method of occupying a RON is used when a full compliment of platoon is available and a RON (whether fighting or recce) is required by that platoon, and
(2) Another method would be a tasking, to recce and secure a RON for an outside unit. In this case, there may be a requirement for additional manpower. This depends on the amount of RONs required for the task, ie., 3 platoon-sized RONs for a company fighting patrol.

Sequence of Occupation Section Plus:

10. Drill used for occupation is one of many set methods;
11. The drill you will be taught is derived from many sources and when combined is the most thorough and operationally sound;
12. This drill is established to both teach you, and standardize a method;
13. As experienced NCO’s, some alterations may be made to suit the men, experience, but most important, the mission. The sequence is:
14. Patrol commander halts 200m from tentative RON (site was chosen from map);
15. Patrol 2IC moves forward on order;
16. Long halt issued, patrol commander issues 2IC a 5-pt contingency plan containing:

a. Who is going by name;
b. What you will be doing;
c. Where you are going (by bearing/distance);
d. How long you will be gone;
e. What to do if:
- Do not return;
- If patrol commander's party comes under fire;
- If main party comes under fire.

17. Patrol commander, signaler, navigator, A & D security teams move to dog leg;
18. 1 man D sec remains at dog leg with 5 pt contingency plan; Patrol commander and party continue to RON;
19. Once they have arrived at the RON, A sec must clear the area:

a. The patrol commander, navigator, and signaler stay at the 6 o'clock position;
b. The group from A security make the clearance of the area using a box search method;
c. Once the area has been secured, A security marks the outer limits of the RON with one man at each corner using a flashlight or a glow stick at the center of each segment of the base;
d. The patrol commander ensures that the 12 o’clock point of the base faces the direction of travel; and
e. The patrol commander issues a 5-pt contingency plan to the commander A sec, who stays at the 6 o’clock position during the patrol commanders absence.

20. He returns to the dog leg (unchallenged), drops off 2nd man from D sec and leaves 5 pt contingency plan;
21. Patrol commander picks up the patrol, leads them through the dog leg (unchallenged) to the RON through 6 o'clock;
22. Patrol commander and signaler, move to center. D security remains at the dog leg for 30 minutes and then moves into the patrol base;
23. All elements move into position using 12 and 6 o'clock as a guide. Once in position, a 10-minute listening halt is observed;
24. After 10 min listening halt, the patrol 2IC dispatches B & C security to do an area search (by day only and if terrain permits). 2IC then dispatches LP’s;
25. After 30 minutes, element commanders go to HQ and receive orders. Platoon commander issues orders to include:

a. Alternate RON, bearings, distance, terrain features;
b. Alternate plan/stand-to policy;
c. Evacuation plan/code-words to move out and RVs;
d. Priority of work:
- Security OPs/LPs, early warning devices, claymores, etc;
- Weapon maintenance;
- Water plan;
- Hygiene;
- Food;
- Rest, and;
- Re-supply.

NOTE: A circular or triangular RON may be used. The method of occupation is the same, except for the following

26. When occupying a triangular RON, rucksacks or mini chem lights could be used to mark the corners of the RON, or if you have enough personnel; one man at each corner;
27. When conducting area sweep, security elements at each corner would conduct the sweep, moving clockwise to the next corner and then simply moving back to their original position.
The use of OP/LPs and/or sentries and their proper organization is a most important part of the RON. OP/LPs are established ASAP and should be far enough from the perimeter so that noise from the base cannot be heard. Prior to leaving they must receive the following info:
28. Arcs and christening of ground;
29. Location of other OP/LPs in the area; 31. Early warning systems (physical or radio);
32. Time of change from OP to LP (OP’s become LPs at night) LP’s shift closer to main base;
33. Known and suspected enemy approaches;
34. Challenging procedures/passwords;
35. Action on sighting enemy-Rules of engagement;
36. Route from and to RON site; and
37. States of readiness.
Prior to leaving the OP/LPs must:
38. Ensure they have sufficient food and water;
39. Make a radio check and take sufficient batteries;
40. A PTT switch code is established in case of close proximity to the enemy makes verbal communications impossible;
41. If more than one, time out and in must be the same; and
42. Have all their equipment and know location of alternate RV, RON and bearings; and Sentries will be required in and around the RON if OP/LPs are not required. The same routine applies for them except they are just outside the patrol perimeter.

Operation and Routine in a RON (Priority of Work):

Security: If the base is occupied longer than overnight and a majority of the force is out operating away from the base, sufficient troops must remain to give it adequate protection. Every man must be armed at all times. Men must never move on their own outside the base ? always at least in pairs:

43. Only one point of entry and exit is used. This point is cammoed and guarded at all times;
44. Minimum movement, both inside and outside the RON;
45. Civilians who discover the loc of the RON are detained until the base is moved or until they can be evacuated to higher HQ, as appropriate. Care is taken to ensure that detained civilians learn as little as possible about the base, its OP, and future plans. If necessary, they are tied and blindfolded and their ears covered;
46. When sufficient personnel are available, OP’s are manned by at least two individuals so they can alternate and ensure alertness at all times;
47. LPs are always manned by at least two, preferably three individuals so they too can alternate and remain alert without back and forth movement; and
48. A 1 hr stand to is observed morning and evening; 30 minutes before and 30 minutes after light in the morning, and 30 minutes before and 30 minutes after dark in the evening. This ensures that every man is acclimated to changing light conditions, and is dressed, equipped and ready for action.
Defense: Defensive measures are planned but a RON is usually defended only when evacuation is not possible:
49. Elaborate firing positions are not constructed;
50. Camo and concealment is highly stressed;
51. Artillery and mortar fire may be planned, if available. Early warning devices may be placed on avenues of approach. If the base definitely will be defended, mines, trip flares and booby traps may be placed on avenues of approach and in areas that cannot be covered by fire. The value of these devices must be weighed against the fact that their discovery automatically compromises the RON; and
52. An alert plan is established. This includes plans for evacuation and defense. All members must know these plans and the signals or orders for their implementation.
Communications: Communications are established with higher patrols, subordinate units, OP’s and LP’s. The system must provide for every man to be alerted quickly and quietly:
53. Radios are an excellent means, but must be carefully controlled;
54. Wire can be used within the RON if its bulk, weight and the time required to lay and pick up are not disadvantages;
55. Tug or pull wires may be used for signaling. They are quiet and reduce radio and phone traffic; and
d. Messengers may be used within the RON.

Maintenance: Weapons and equipment are cleaned and maintained as required, controlled by sect/det commanders and platoon WO.

Sanitation and Personal Hygiene:

56. In daylight, cat sanitation is used outside the perimeter. The user must be guarded;
57. At night, cat sanitation is used inside the perimeter;
58. Men wash, shave and brush their teeth as needed, consistent with the situation (including availability of water);
59. Cans, food and other trash are taken with you when you depart; 60. Messing: Men eat at staggered times, as planned and controlled. Preparation is planned, if required, to include preparation of future meals.

Water: Guarded water parties provide water. Individuals do not visit the water source. No more than two visits to the source are made in a 24?hr period. Use of water is controlled as closely as required.

Rest: Rest and sleep are permitted only after all work has been accomplished. Rest periods are staggered so that proper security is maintained. Consistent with work and security requirements, each man is scheduled to get as much sleep and rest as possible.

Resupply: If the patrol is to be re-supplied by air, the flight path, drop and/or LZ and caches are located so that neither the base nor possible objectives are compromised.

Planning and Conduct of OP’s:

61. Details of OP’s planned must be made known to all men with out assembling all one time and thus endangering the security of the base. Rehearsals are limited to terrain models, with portions rehearsing while the remainder of the patrol provides security. Weapons are not test fired;
62. If part of the patrol is absent on an OP, the perimeter is adjusted, if necessary, to ensure security; and
63. Orders are as brief as possible. Maximum practical use is made of fragmentary orders and references to SOPs.
Security Plan: In case of attack the patrol commander must plan the following:
64. Routes out of the base depending on the direction of attack;
65. Establish an RV and alternate RON known to all in case of dispersion after attack;
66. A plan for a fighting withdrawl ? dependent upon likely enemy approaches and his own strength; and
67. Often the occasion will arise when smaller patrols will be sent out for numerous reasons. The following is the routine for leaving and returning to the RON:

Leaving: Identical to the normal dispatch except any excess personnel equipment left behind is placed outside the perimeter along the patrol departure route. The exact location specified so that if the RON must be changed while personnel are absent, they will not lose the equipment. Ensure it is well cammoed. Upon return, their equipment is recovered by the patrol and they carry on to the alternate RON and the commander dispatching patrols ensures they leave at the same time to minimize movement around the gap.

Returning: The need for maintaining alertness when returning to a base must be stressed. Should the enemy make a practice of ambushing returning patrols the RV system can be adopted. The RV system allows returning patrols to move to a pre?determined RV outside the area of the RON. At this RV, an ambush is sited which is manned by personnel from the RON. In the event of en action during the absence of the patrol, they are guided to the new base loc, and the ambush party remains at the RV for 30 minutes after the main patrols and then follow up to the RON.

When evacuating the RON certain considerations must be taken:

68. All signs of occupation should be obliterated; in particular, any tell?tale marks of the size of the force and the duration of occupation;
69. All shelters destroyed;
70. Extreme caution should be exercised when leaving the RON as you are extremely vulnerable to ambush; and
d. The Patrol 2IC is responsible to ensure the area is as clean as possible.

So there it is, I know it is a lot to take in, but it is some great information, that some day may be of great use to you. You never know what is going to happen, and knowledge is power!