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Showing posts with label Marksman. Show all posts
Showing posts with label Marksman. Show all posts

Monday, June 24, 2013

Building Your SHTF Combat Overwatch Rifle

By: Brandon Smith
http://www.alt-market.com/articles/1557-building-your-shtf-combat-overwatch-rifle

After several years in the Liberty Movement working with various survivalists, you begin to realize that there are as many viewpoints and opinions on self defense tactics as there are people. This is because each individual survivalist’s environmental circumstances are a little different, and unique problems call for unique solutions. That said, there are certain universal elements that every survivalist should consider, and certain pieces of gear that can aid us greatly regardless of our particular situation. I believe the concept of the “overwatch rifle” is one of these universal elements, and an often overlooked combat necessity.

Preparing for a fight, in general terms, is about understanding one’s own weaknesses better than one’s opponent. This means rigorously examining your capabilities and rounding them out as much as possible. Are you strong in close quarters but terrible at a distance? Are you able to engage an enemy regardless of his position, or, do you have to risk closing the gap while he waits comfortably for you? Are you ready mentally and technically for surprises?

The overwatch rifle is not just a tool, it is also a strategy, and when I refer to “overwatch”, I am referring to a guerrilla methodology, not the standard military usage involving sniper support.

This strategy revolves around adaptability, movement, and creative offense. You have to be physically fit and ready to move quickly from one engagement to the next in a sequence that creates the utmost advantage for you and your team. You have to be willing to move from a rear supporting role to a forward scouting role at a moments notice. Sometimes, you have to operate at the very center of it all, coordinating supporting elements and removing obstacles in their path.

Not everyone can serve this role within their team. The overwatch rifle does not automatically make a survivalist overwatch ready. It is the man that makes the rifle effective, not the rifle that makes the man effective.

But before I discuss overwatch rifle design ideas, I want to address a question that ALWAYS comes up when I write an article dealing with any defensive measures:

“Who do you plan to fight?”

The question often insinuates that there is “no one” to fight and that such prepping articles are based in “paranoia”, or, that the enemy will be so technologically advanced that it is “foolish” of us to believe that we can fight them.

My answer is simple – I will fight anyone who attempts to undermine my individual freedom and safety, the individual freedom and safety of the people I care about, innocent citizens, and even future generations I will never meet. Anyone who suggests that such threats do not exist - foreign, domestic, and internationalist - must have been living under a rotting log for the past several years (or they’ve been mesmerized by Facebook and “reality” television, which is very similar). The superiority of these very real threats is irrelevant. I’ve been a fighter for most of my life, and I know well that the biggest and most intimidating opponents are often the easiest to topple in the end, as long as you have the will to press forward, and the intelligence to engage them in a way they cannot predict.

If you are an enemy of liberty and the constitutional philosophy of natural law, then you are my enemy, and if you push me, I will push back. Count on it…

This principle goes for tyrannical political systems as well. When a society loses its ability to regulate and restrict government, when all authority is derived through backroom brokered deals between the money elite and puppet politicians on both sides of the aisle, when individual liberties are deemed expendable in the name of illusory “collective safety”, and when the establishment proclaims that the only way for the public to be prosperous is for the bureaucracy to be prosperous, a war is soon at hand.

The elites will never walk away quietly and neither will we. There are Americans who still respect the virtues of freedom, and there are people in this world whose only goal is to dominate and enslave. We are at a dangerous impasse, and I believe there may be only one way left to fully resolve it…

Of course, when one discusses citizen armament and preparation for combat, the assumption is that every survivalist has already undertaken the correct prerequisite steps to make himself an effective fighter. Before anyone even considers combat preparedness, they should have already:

1) Stockpiled ample food and water.
2) Stockpiled proper medical and emergency first aid.
3) Stockpiled ample ammunition.
4) Chosen a retreat location and hardened their home for defense.
5) Been diligent in their personal health.
6) Trained their bodies for the most terrible rigors imaginable.
7) Trained their minds to be psychologically ready for combat.
8) Trained to control the jarring fight-or-flight response caused by the influx of adrenaline.
9) Fired hundreds if not thousands of rounds through each of the weapons they intend to use in combat until they know them intimately.
10) Studied the history of combat tactics and war strategy (especially asymmetric warfare).
11) Built up a community of like minded individuals who are also prepared.

If you have not at least begun to pursue all of these goals then you are not ready to pull the trigger. Period. If you don’t respect yourself enough to prepare in a practical way, the enemy certainly won’t respect you either, and why should he? You’ll be the punchline of a sad joke, the bullseye on the target, and just another notch in his rifle stock.

If you have at least initiated preparations in all of the above areas, THEN it is time to take a look at your rifle setup…

The Overwatch Concept In Asymmetric Warfare

The term “overwatch” is most often applied when a sniper team is placed in a supporting role during a major offensive. However, the concept has expanded into other areas, especially where guerrilla warfare is concerned, and I would like to use the broader definition here. A person on “overwatch” could be a sniper, or a general team member who is able to place precision fire almost anywhere on the battlefield at vectors difficult for the enemy to spot. This means being in a central position covering not one sector, but all sectors of fire, and striking the enemy from one angle while he is distracted by another.

Being in an overwatch role would mean a certain freedom of movement. You are often designating your own targets and your own fields of fire as you go, and as your teammates push forward. But, it also means you have to be highly adaptable, quick thinking, creative and imaginative in your strategy, and be willing to cause enough damage during a fight to sometimes draw the majority of enemy fire. You become the fulcrum of your team’s initiative.

Ideally, you would want every person you work with to be able to fill the overwatch position, and be able to think in terms of creative combat. The overwatch strategy is meant to stall an enemy advance, destroy enemy sniper positions, create openings in enemy lines, and thus, create targets of opportunity for other team members.

Designing Your Overwatch Rifle

The weapons system you use for overwatch will depend greatly on what you find works best for you as an individual. However, here are some issues you need to take into consideration before building your weapon:

Short Range, Medium Range, Long Range: Your overwatch rifle must be able to engage targets at almost any range (between 0 – 800 yards would be ideal). You must also be able to shift from medium and long range opponents to close range surprise attacks quickly and efficiently.

Penetration And Distance: The caliber you choose should not only be able to travel long distances, but also maintain strong penetration ability at those distances.

Precision: The rifle should fire consistent groups of less than 1 MOA (at least 1” groups at 100 yards).

Frequency Of Fire: The more fire you can put down range quickly and accurately, the better. This means semi-auto rather than bolt action.

Adaptable To Optics: The weapon should have a rail system that accommodates a number of optics, making it adaptable to almost any situation. Or, at least modifiable for a rail.

Rifle Systems

I have found that the .308 military caliber tends to be the most practical for overwatch requirements. The bullet has long range capabilities and far greater penetration than the AR-15’s .223 caliber, or the AK-47’s 7.62 × 39 caliber. The AR and AK are great for close range, room-to-room fighting, and some medium range targets without cover, but they have many limitations and are not useful for overwatch. I have also chosen .308 rifles that are semi-automatic, and that can be fitted with comprehensive rail systems. A common complaint concerning .308 tactical rifles is that they are "too heavy" and slow to aim. All I can say is, if you can't wield the weapon effectively, do some push-ups until you can.

Here is a short list of possible rifle platforms:

AR-10
FN FAL
Springfield M1A
FN SCAR
FNAR
Saiga .308
Heckler & Koch PTR-91

I’m sure there are few more that could be added here, and I recommend all readers carefully research and fire the weapon they are interested in before purchasing it (especially at today’s prices).

Optics

Next, you need to devise an optics system that allows you to engage at a distance AND up-close and personal. There are many ways of setting up a rifle for this, but most involve a combination of a scope and red dot, or a scope and iron sights. Here are some ideas…

Variable Scope: A variable scope, as opposed to a fixed power, makes it possible to shift your focus from a wider field of view to narrow longer distance shot with a twist of a dial. But such a scope alone will not enable the kind of speed you will require for overwatch. Buying a cheap hunting variable is also not advised. Make sure the glass is good, and the body can take a beating. Spend the extra cash…

Mini-Red Dot / Variable Scope Combo: Mini-Red Dots are very versatile and new mounting systems make it possible to tie one to your scope at any angle you wish. Some mounts place the red dot directly above the scope, but this often forces the shooter to sacrifice his cheek weld in order to take aim. I prefer angled mounts to the side of the scope. A very quick shift of the rifle to the inside and you can immediately fire without ever taking your cheek away from the stock. Red dots have no magnification, and thus no vision box. Both eyes can be used to target the enemy, and your peripheral vision can be utilized to acquire the next target before firing at the first. My favorite mini-red dot sights are made by Trijicon and Aimpoint, because of their proven durability in the field.

Pre-Designed Multi-Mounts: Multi-railed ring systems like the Burris P.E.P.R. Mount create a solid platform for you to attach a scope and red dot package to your rifle quickly and easily. Many of these systems are meant for AR-15 enthusiasts, but I have seen them adapted for use on .308 caliber rifles.

Short Dot Variable Scope: Short dot scopes (or CQB scopes) usually come in the 1-4 or 1-6 power variety. The concept was to make a single optics system that combined the speed and wide field view of a red dot with the magnification of a variable scope. Some of the more affordable short dots are made by Burris, Leupold, Vortex, and SWFA, and even these models can be pricey. If you have the cash, they are an excellent investment. Many models include an illuminated reticle that can be used in combination with night vision. Short dot scopes are popular in 3-gun competitions because of their versatility, and are beginning to see more use in the military. They can be very effective for overwatch purposes. I recommend 1-6 scopes in second focal plane, which prevents the red dot reticle from being magnified as power is increased, causing a loss of precision.

Night Vision: Overwatch includes nighttime operations. The tactical rail on your rifle should be long enough to accommodate a scope and a night vision system. Or, a red dot and night vision combo. Quick-detach mounts like those produced by LaRue Tactical are perfect for switching out sights and scopes quickly without losing your zero.

In any lopsided contest to the death, the less technologically advanced opponent must inevitably turn to asymmetric warfare; meaning, he must fight smarter, and be more effective with fewer tools at his disposal. He has to turn his weaknesses into strengths, and make the smallest weapon devastating to his seemingly invincible enemy. Taking on the role of overwatch rifleman means you must understand all the intricacies of asymmetrics, and be able to apply them in real time in the midst of a battle frenzy. It is a very ugly mission.

Above all, you have to have the will and the courage to stand against what you know are incredible odds. You have to be unwavering. You have to have a clear understanding of why you picked up that rifle in the first place, and maintain a deep belief in your cause despite the seeming impossibility of the task before you. Otherwise, fear will be your guide, and the fearful can never provide adequate overwatch.

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Thursday, September 13, 2012

Marksman/Observer Team (Tips)



Unit Organization 

The marksman/observer team consists of two men, both fully qualified marksmen, or sniper in some cases. If they are a Designated Marksman (DM) team then they will both be qualified DM, if they are a Sniper team, then they will both be qualified snipers.

In order to function effectively, however, one will shoot (the marksman/sniper) while the other watches the objective (the observer/spotter). These two will rotate duties on a regular basis during a engagement.  In most cases with sniper teams the observer/spotter is the more experienced member, because he is the one making all the wind, elevation, and other calls to the marksman/sniper, all the sniper has to do is ensure he agrees with the calls from his spotter then make the shot.

From this point on in this post I will be using the term marksman to refer to both a DM, and a sniper, and the term observer to refer to both the observer and the spotter.

Compatibility, a readiness to share, and a willingness to rotate duties are necessary qualities of the marksman/observer team members. The member with the most experience should be in charge, but his primary task is to educate his partner and elevate his skills on a par with his own so they can rotate jobs completely yet suffer no decline in compatibility. 

Duties and Responsibilities:

Marksman / Observer 

1. Writes Operations Order Obtains and prepares any special gear
2. Coordinates with other units Leads in normal movement
3. Leads in stalking movement Follows in stalking movement
4. Follows observer in normal movement Shares in the construction of the "hide"
5. Selects "hide" location Draws sketches and range cards
6. Detects and announces targets Shares range estimates with marksman
7. Adjusts scope for wind, range and angle Identifies targets by priority
8. Shares range estimates with observer Estimates wind
9. Decides engagement priorities Backs up marksman’s shot
10. Engages human and material targets Operates radio
11. Records information
12. Coordinates other teams
13. Operates diversionary devices


Due to liability, police snipers do not rotate weapons. Each marksman/observer should have a rifle assigned exclusively to himself. The marksmen/observers must also rotate/rest/share, or they won’t be able to last during a long-term engagement. Most marksman shots are fired only after all viable options have been expended. 


Marksman/Observer Selection 

What does one look for in Marksman/Observer candidates? Being a good marksman involves three main skills; – marksmanship (duh), fieldcraft, and tactics. The candidate should have experience, interest, or a demonstrated aptitude within at least one of these areas. Training will round out the other two remaining skills. 

Marksmanship 

When it comes to marksmanship, the candidate should be at least an expert rifleman. He had better like shooting, because to hone and maintain marksman-level skills he must shoot frequently. The candidate should have an interest in firearms and technical subjects beyond the common layman, a natural curiosity about things like ballistics, bullets, and optics.
Hunting experience is especially useful because the sniper candidate already will have learned the consequences of inaccuracy or sluggish reflexes. 

Fieldcraft 

Fieldcraft includes skills such as wind estimation, camouflage, and observation. Hunters of elusive game can become excellent marksman, but may not ever have what it takes to become a sniper, there is a huge difference in a DM and a sniper. Bowhunters are also excellent candidates. Sportsman also learn to read the weather, see tracks in a natural setting, understand field maps, observe live game, and move to avoid being seen. 

Tactics 

An appreciation for tactics can only be developed through their study and application. Marksman must take the survival tactics that have been learned in basic training, police school and range training and build on it in a way that will benefit field operations. Extracurricular study of military tactics is also advantageous and is encouraged for all candidates. The marksmans ability to hide from and deceive the enemy is paramount to a successful mission. 

Sniper Operations: 

Overall Mission of the Cover Element

1. Establish an inner perimeter to contain the threat. Containing the threat to one location will hopefully expedite its resolution and prevent additional persons from hindering or becoming involved in the operation.

2. Cover the movement of an entry team. The inner perimeter personnel provide security for the entry team as they move into position for an entry should an entry become necessary.


3. Provide intelligence attained to assist the tactical team in their primary goal of saving lives. While on the perimeter you become the eyes and ears for the tactical team as they conduct their planning elsewhere. Any information regarding the situation, activity, descriptions, etc. should be passed forward to assist in planning and decision making. 


4. Eliminate a High Value Target (HVT)

Tactical Considerations of the Cover Element 

Equipment:

All items necessary for prolonged operations should be taken into positions upon initial employment. Consider the time and effort spent moving into the area undetected, then having to leave the area to get something which was forgotten. The more movement, the greater the chance of detection. 

Radios: – 

Ensure extra batteries are available. Also have frequencies and call-signs for all necessary communications during the operation, and are capable of being operated as near to silent as possible

Night observation devices:

–Ideal for some situations. Extra batteries are a priority. 

Movement: 

Cover and concealment:

The shortest route usually is not the best route. Use terrain and/or existing structures for protection 

Avoid detection:

We never know what effect our presence may have on a suspect. If it might have an adverse effect, don’t be seen. 

Suspect (enemy) vs. Sector:

Both members of the team must be aware of their priorities when the suspect is in the sights.

Sniper’s responsibility:

The sniper will maintain target acquisition on the greatest threat. 

Observer’s responsibility:

The observer will monitor other suspect(s) or hostage(s), movement of the entry team, and the rest of the sector, and be ready to provide fire support himself if the need arises.

Planning and Tactical Setup: 

Avenues of Approach 

Once the Sniper Teams have been assigned or chosen their position, they must then consider routes that will take them to that location. 

The following is a list of those considerations: 

1. Avoid moving directly through or on the subjects position
2. Utilize terrain that offers good cover and concealment. Cover is protection from small arms fire. Concealment is protection from subject observation.
3. Use terrain which will allow you movement during the hours of darkness. Try to avoid rocky areas or areas of heavy vegetation.
4. Don’t automatically dismiss difficult terrain. This may be your best choice of approach in terms of cover and concealment, especially during daylight movement.
5. Avoid silhouetting yourself. Stay off skyline and low on rooftops.
6. Avoid areas that may afford the subject a field of fire on you. Such as open, flat areas, (i.e. open fields or playgrounds).
7. Stay within the perimeter. This will prevent contact with locals and the media.
8. Plan an alternate approach in the event that your primary cannot be navigated. 


Detection

You need to keep in mind who could be watching you. Two ways that you can be detected are:
a. Direct Observation, and Indirect Observation
b. Direct Observation 


In order for the subject to shoot you, they must have an idea of where you are. The subject may have access to binoculars or other sight enhancing items. A telephoto lens on a camera will work well. 

Indirect Observation 

Television - This might be a media event, so be aware of cameras.
Night Vision - Hope that your adversary does not have access to this technology.
Smell - The subject may detect your odor, so don’t wear cologne.
Sound - Remember that the subject can hear you approaching if your noise discipline is poor. 

Concealment and Cover 

The best way to avoid detection is by utilizing concealment and cover. There are six factors which will give you protection from subject observation. 

They are: 

Shape - From any distance your outline will give you away. Change you shape to match that of your surroundings. 

Shadow - Stay in the shadows and don’t allow your own to be seen. When it comes to your position, only you and your shadow should know. 

Shine (or texture) - Beware of smooth surfaces such as watches, weapon barrel, glasses. Smooth surfaces are areas that reflect light. 

Color - Blend in with your surroundings. Bright colors attract unwanted attention.

Position or Setting - When choosing your position, make it appear as though nothing is out of the ordinary. 

Movement - Motion naturally attracts the eye. Even a little movement at an inopportune time will warrant attention. 

Rules for Day Movement 

1. Movement must be slow and well planned.
2. Avoid disturbing animals such as dogs and birds.
3. Take advantage of noise such as wind, rain, or vehicles moving.
4. Cross roads which provide the most cover and/or concealment. Use ditches and wood lines. Attempt to minimize the amount of time you are in the open. 


Rules for Night Movement 

a. Move by bounds. Stop, listen, then move again.
b. Take advantage of other noises.
c. Avoid running. This causes noise and increases anxiety.
d. Preserve night vision. Don’t look at lights.
e. Avoid silhouetting..
f. Avoid dry brush and tape loose equipment. 


Thanks to Bender for some of the information.